1730 {
1732 std::vector<uint32> possibleSpells;
1734 {
1739 break;
1743 break;
1747 break;
1752 break;
1756 break;
1757 }
1758
1759 caster->
CastSpell(caster, possibleSpells[
irand(0, (possibleSpells.size() - 1))],
true,
nullptr);
1760 }
int32 irand(int32 min, int32 max)
Definition Random.cpp:37
@ CLASS_HUNTER
Definition SharedDefines.h:143
@ CLASS_DRUID
Definition SharedDefines.h:151
@ CLASS_SHAMAN
Definition SharedDefines.h:147
@ CLASS_PRIEST
Definition SharedDefines.h:145
@ CLASS_WARRIOR
Definition SharedDefines.h:141
@ CLASS_WARLOCK
Definition SharedDefines.h:149
@ CLASS_MAGE
Definition SharedDefines.h:148
@ CLASS_DEATH_KNIGHT
Definition SharedDefines.h:146
@ CLASS_PALADIN
Definition SharedDefines.h:142
@ CLASS_ROGUE
Definition SharedDefines.h:144
Unit * GetCaster()
Definition SpellScript.cpp:401
uint8 getClass() const
Definition Unit.h:793
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1179
@ SPELL_FLASK_OF_THE_NORTH_SP
Definition spell_item.cpp:1715
@ SPELL_FLASK_OF_THE_NORTH_STR
Definition spell_item.cpp:1717
@ SPELL_FLASK_OF_THE_NORTH_AP
Definition spell_item.cpp:1716