◆ PrepareSpellScript()
676 {
680 return;
681
682 static uint32 const spellPlayer[5] =
683 {
684 45674,
685 45675,
686 45678,
687 45682,
688 45684
689 };
690
691 static uint32 const spellTarget[5] =
692 {
693 45673,
694 45672,
695 45677,
696 45681,
697 45673
698 };
699
702 else
704 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
bool roll_chance_i(int chance)
Definition Random.h:63
bool IsCreature() const
Definition Object.h:204
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), Object::IsCreature(), SpellScript::PreventHitDefaultEffect(), roll_chance_i(), and urand().
◆ Register()
| void spell_q11653_youre_not_so_big_now::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: