◆ PrepareSpellScript()
698 {
702 return;
703
704 static uint32 const spellPlayer[5] =
705 {
706 45674,
707 45675,
708 45678,
709 45682,
710 45684
711 };
712
713 static uint32 const spellTarget[5] =
714 {
715 45673,
716 45672,
717 45677,
718 45681,
719 45673
720 };
721
724 else
726 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
bool roll_chance_i(int chance)
Definition Random.h:63
bool IsCreature() const
Definition Object.h:205
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), Object::IsCreature(), SpellScript::PreventHitDefaultEffect(), roll_chance_i(), and urand().
◆ Register()
void spell_q11653_youre_not_so_big_now::Register |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: