◆ PrepareSpellScript()
724 {
728 return;
729
730 static uint32 const spellPlayer[5] =
731 {
732 45674,
733 45675,
734 45678,
735 45682,
736 45684
737 };
738
739 static uint32 const spellTarget[5] =
740 {
741 45673,
742 45672,
743 45677,
744 45681,
745 45673
746 };
747
750 else
752 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
bool roll_chance_i(int chance)
Definition Random.h:63
bool IsCreature() const
Definition Object.h:205
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), Object::IsCreature(), SpellScript::PreventHitDefaultEffect(), roll_chance_i(), and urand().
◆ Register()
| void spell_q11653_youre_not_so_big_now::Register |
( |
| ) |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: