AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_shadowblink Class Reference
Inheritance diagram for spell_shadowblink:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_shadowblink)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_shadowblink::HandleDummy ( SpellEffIndex  )
inlineprivate
1132 {
1133 Unit* caster = GetCaster();
1134 if (!caster || !caster->ToCreature() || !caster->ToCreature()->AI())
1135 return;
1136
1137 Unit* target = caster->ToCreature()->AI()->SelectTarget(SelectTargetMethod::Random, 0, 200.f, true);
1138 if (!target)
1139 return;
1140
1141 for (auto& itr : spellPos)
1142 {
1143 float distTarget = target->GetDistance2d(itr.second.m_positionX, itr.second.m_positionY);
1144 if (distTarget <= 30.f)
1145 {
1146 caster->CastSpell(caster, itr.first, true);
1147 return;
1148 }
1149 }
1150
1151 // Selected target is not near any known position, randomize
1153 caster->CastSpell(caster, spellId.first, true);
1154 }
std::unordered_map< uint32, const Position > const spellPos
Definition boss_nefarian.cpp:1110
CreatureAI * AI() const
Definition Creature.h:144
Creature * ToCreature()
Definition Object.h:212
Unit * GetCaster()
Definition SpellScript.cpp:401
Unit * SelectTarget(SelectTargetMethod targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
Definition UnitAI.cpp:112
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
float GetDistance2d(WorldObject const *obj) const
Definition Object.cpp:1322
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133

References Creature::AI(), Unit::CastSpell(), SpellScript::GetCaster(), WorldObject::GetDistance2d(), Random, Acore::Containers::SelectRandomContainerElement(), UnitAI::SelectTarget(), spellPos, and Object::ToCreature().

Referenced by Register().

◆ PrepareSpellScript()

spell_shadowblink::PrepareSpellScript ( spell_shadowblink  )
private

◆ Register()

void spell_shadowblink::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1157 {
1159 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_shadowblink::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1127 {
1129 }
@ SPELL_SHADOWBLINK_TRIGGERED_4
Definition boss_nefarian.cpp:1102
@ SPELL_SHADOWBLINK_TRIGGERED_2
Definition boss_nefarian.cpp:1100
@ SPELL_SHADOWBLINK_TRIGGERED_8
Definition boss_nefarian.cpp:1106
@ SPELL_SHADOWBLINK_TRIGGERED_3
Definition boss_nefarian.cpp:1101
@ SPELL_SHADOWBLINK_TRIGGERED_9
Definition boss_nefarian.cpp:1107
@ SPELL_SHADOWBLINK_TRIGGERED_6
Definition boss_nefarian.cpp:1104
@ SPELL_SHADOWBLINK_TRIGGERED_5
Definition boss_nefarian.cpp:1103
@ SPELL_SHADOWBLINK_TRIGGERED_1
Definition boss_nefarian.cpp:1099
@ SPELL_SHADOWBLINK_TRIGGERED_7
Definition boss_nefarian.cpp:1105
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_SHADOWBLINK_TRIGGERED_1, SPELL_SHADOWBLINK_TRIGGERED_2, SPELL_SHADOWBLINK_TRIGGERED_3, SPELL_SHADOWBLINK_TRIGGERED_4, SPELL_SHADOWBLINK_TRIGGERED_5, SPELL_SHADOWBLINK_TRIGGERED_6, SPELL_SHADOWBLINK_TRIGGERED_7, SPELL_SHADOWBLINK_TRIGGERED_8, SPELL_SHADOWBLINK_TRIGGERED_9, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: