AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_mother_shahraz_fatal_attraction Class Reference
Inheritance diagram for spell_mother_shahraz_fatal_attraction:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_mother_shahraz_fatal_attraction)
 
bool Validate (SpellInfo const *) override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void SetDest (SpellDestination &dest)
 
void HandleTeleportUnits (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_mother_shahraz_fatal_attraction::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
285 {
287 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_SABER_LASH_IMMUNITY));
288 }
@ SPELL_SABER_LASH_IMMUNITY
Definition boss_mother_shahraz.cpp:57
Definition GridNotifiers.h:1689
void RandomResize(C &container, std::size_t requestedSize)
Definition Containers.h:79

References Acore::Containers::RandomResize(), and SPELL_SABER_LASH_IMMUNITY.

Referenced by Register().

◆ HandleTeleportUnits()

void spell_mother_shahraz_fatal_attraction::HandleTeleportUnits ( SpellEffIndex  )
inlineprivate
310 {
311 if (Unit* target = GetHitUnit())
313 }
@ SPELL_FATAL_ATTRACTION_AURA
Definition boss_mother_shahraz.cpp:54
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), and SPELL_FATAL_ATTRACTION_AURA.

Referenced by Register().

◆ PrepareSpellScript()

spell_mother_shahraz_fatal_attraction::PrepareSpellScript ( spell_mother_shahraz_fatal_attraction  )
private

◆ Register()

void spell_mother_shahraz_fatal_attraction::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

316 {
320 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_EFFECT_TELEPORT_UNITS
Definition SharedDefines.h:771
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
@ TARGET_DEST_CASTER
Definition SharedDefines.h:1427
#define EFFECT_ALL
Definition SharedDefines.h:38
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
#define SpellDestinationTargetSelectFn(F, I, N)
Definition SpellScript.h:364
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
Definition SpellScript.h:363
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleTeleportUnits(SpellEffIndex)
Definition boss_mother_shahraz.cpp:309
void SetDest(SpellDestination &dest)
Definition boss_mother_shahraz.cpp:290
void FilterTargets(std::list< WorldObject * > &targets)
Definition boss_mother_shahraz.cpp:284

References EFFECT_1, EFFECT_ALL, FilterTargets(), HandleTeleportUnits(), SpellScript::OnDestinationTargetSelect, SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SetDest(), SPELL_EFFECT_TELEPORT_UNITS, SpellDestinationTargetSelectFn, SpellEffectFn, SpellObjectAreaTargetSelectFn, TARGET_DEST_CASTER, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ SetDest()

void spell_mother_shahraz_fatal_attraction::SetDest ( SpellDestination &  dest)
inlineprivate
291 {
292 Position casterPos = GetCaster()->GetPosition();
293 std::vector<Position> validTeleportPositions;
294 std::copy_if(std::begin(teleportPositions), std::end(teleportPositions), std::back_inserter(validTeleportPositions),
295 [&](Position const& pos) {
296 float distanceSq = pos.GetExactDist2dSq(casterPos);
297 return minTeleportDistSq <= distanceSq && distanceSq <= maxTeleportDistSq;
298 });
299 if (validTeleportPositions.empty())
300 {
301 LOG_ERROR("scripts", "spell_mother_shahraz_fatal_attraction: No valid teleport positions found (Map: {} X: {} Y: {} Z: {})",
302 GetCaster()->GetMap()->GetId(), GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ());
303 return;
304 }
305 Position finalDest = validTeleportPositions[urand(0, validTeleportPositions.size() - 1)];
306 dest.Relocate(finalDest);
307 }
#define LOG_ERROR(filterType__,...)
Definition Log.h:145
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
constexpr float maxTeleportDistSq
Definition boss_mother_shahraz.cpp:190
constexpr float minTeleportDistSq
Definition boss_mother_shahraz.cpp:189
const Position teleportPositions[79]
Definition boss_mother_shahraz.cpp:192
Definition Position.h:27
float GetExactDist2dSq(const float x, const float y) const
Definition Position.h:161
void GetPosition(float &x, float &y) const
Definition Position.h:126
void Relocate(Position const &pos)
Definition Spell.cpp:93

References SpellScript::GetCaster(), Position::GetExactDist2dSq(), Position::GetPosition(), LOG_ERROR, maxTeleportDistSq, minTeleportDistSq, SpellDestination::Relocate(), teleportPositions, and urand().

Referenced by Register().

◆ Validate()

bool spell_mother_shahraz_fatal_attraction::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

280 {
282 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_FATAL_ATTRACTION_AURA, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: