◆ FilterTargets()
| void spell_kelthuzad_frost_blast::FilterTargets |
( |
std::list< WorldObject * > & |
targets | ) |
|
|
inlineprivate |
629 {
632 return;
633
634 std::list<WorldObject*> tmplist;
635 for (auto& target : targets)
636 {
638 {
639 tmplist.push_back(target);
640 }
641 }
642 targets.clear();
643 for (auto& itr : tmplist)
644 {
645 targets.push_back(itr);
646 }
647 }
@ SPELL_FROST_BLAST
Definition boss_kelthuzad.cpp:52
Creature * ToCreature()
Definition Object.h:206
Unit * GetCaster()
Definition SpellScript.cpp:401
References SpellScript::GetCaster(), SPELL_FROST_BLAST, and Object::ToCreature().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_kelthuzad_frost_blast::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ Validate()
| bool spell_kelthuzad_frost_blast::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: