1009 {
1011
1013 {
1016 return;
1017 }
1018
1019
1021 return;
1022
1024 }
std::uint32_t uint32
Definition Define.h:107
@ CREATURE_TYPE_BEAST
Definition SharedDefines.h:2624
@ UNIT_STATE_CONTROLLED
Definition UnitDefines.h:218
Definition SpellInfo.h:340
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellInfo const * GetTriggeringSpell()
Definition SpellScript.cpp:630
uint32 GetCreatureType() const
Definition Unit.cpp:11894
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
bool IsMounted() const
Definition Unit.h:1886
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5157
bool HasUnitState(const uint32 f) const
Definition Unit.h:736