AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dru_starfall_dummy Class Reference
Inheritance diagram for spell_dru_starfall_dummy:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dru_starfall_dummy)
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_dru_starfall_dummy::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
926 {
927 // Get caster object
928 Unit* caster = GetCaster();
929
930 // Remove targets if they are outside line of sight with respect to caster
931 targets.remove_if([caster](WorldObject const* target)
932 {
933 if (target)
934 {
935 if (!caster->IsWithinLOS(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ()))
936 return true;
937 }
938 return false;
939 });
940
941 // Take 2 random targets from remaining within line of sight targets
943 }
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:655
Definition Object.h:471
bool IsWithinLOS(float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS) const
Definition Object.cpp:1352
void RandomResize(C &container, std::size_t requestedSize)
Definition Containers.h:79
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References SpellScript::GetCaster(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), WorldObject::IsWithinLOS(), and Acore::Containers::RandomResize().

Referenced by Register().

◆ HandleDummy()

void spell_dru_starfall_dummy::HandleDummy ( SpellEffIndex  )
inlineprivate
946 {
947 Unit* caster = GetCaster();
948 // Shapeshifting into an animal form or mounting cancels the effect
949 if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted())
950 {
951 if (SpellInfo const* spellInfo = GetTriggeringSpell())
952 caster->RemoveAurasDueToSpell(spellInfo->Id);
953 return;
954 }
955
956 // Any effect which causes you to lose control of your character will suppress the starfall effect.
958 return;
959
960 caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
961 }
std::uint32_t uint32
Definition Define.h:107
@ CREATURE_TYPE_BEAST
Definition SharedDefines.h:2639
@ UNIT_STATE_CONTROLLED
Definition UnitDefines.h:215
Definition SpellInfo.h:316
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellInfo const * GetTriggeringSpell()
Definition SpellScript.cpp:630
uint32 GetCreatureType() const
Definition Unit.cpp:15292
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
bool IsMounted() const
Definition Unit.h:1866
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5028
bool HasUnitState(const uint32 f) const
Definition Unit.h:726

References Unit::CastSpell(), CREATURE_TYPE_BEAST, SpellScript::GetCaster(), Unit::GetCreatureType(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), SpellScript::GetTriggeringSpell(), Unit::HasUnitState(), Unit::IsMounted(), Unit::RemoveAurasDueToSpell(), and UNIT_STATE_CONTROLLED.

Referenced by Register().

◆ PrepareSpellScript()

spell_dru_starfall_dummy::PrepareSpellScript ( spell_dru_starfall_dummy  )
private

◆ Register()

void spell_dru_starfall_dummy::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

964 {
967 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:792
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1431
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleDummy(SpellEffIndex)
Definition spell_druid.cpp:945
void FilterTargets(std::list< WorldObject * > &targets)
Definition spell_druid.cpp:925

References EFFECT_0, FilterTargets(), HandleDummy(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_DUMMY, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.


The documentation for this class was generated from the following file: