AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dru_starfall_dummy Class Reference
Inheritance diagram for spell_dru_starfall_dummy:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dru_starfall_dummy)
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_dru_starfall_dummy::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
989 {
990 // Get caster object
991 Unit* caster = GetCaster();
992
993 // Remove targets if they are outside line of sight with respect to caster
994 targets.remove_if([caster](WorldObject const* target)
995 {
996 if (target)
997 {
998 if (!caster->IsWithinLOS(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ()))
999 return true;
1000 }
1001 return false;
1002 });
1003
1004 // Take 2 random targets from remaining within line of sight targets
1006 }
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
Definition Object.h:482
bool IsWithinLOS(float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS) const
Definition Object.cpp:1391
void RandomResize(C &container, std::size_t requestedSize)
Definition Containers.h:79
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References SpellScript::GetCaster(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), WorldObject::IsWithinLOS(), and Acore::Containers::RandomResize().

Referenced by Register().

◆ HandleDummy()

void spell_dru_starfall_dummy::HandleDummy ( SpellEffIndex  )
inlineprivate
1009 {
1010 Unit* caster = GetCaster();
1011 // Shapeshifting into an animal form or mounting cancels the effect
1012 if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted())
1013 {
1014 if (SpellInfo const* spellInfo = GetTriggeringSpell())
1015 caster->RemoveAurasDueToSpell(spellInfo->Id);
1016 return;
1017 }
1018
1019 // Any effect which causes you to lose control of your character will suppress the starfall effect.
1021 return;
1022
1023 caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
1024 }
std::uint32_t uint32
Definition Define.h:107
@ CREATURE_TYPE_BEAST
Definition SharedDefines.h:2622
@ UNIT_STATE_CONTROLLED
Definition UnitDefines.h:218
Definition SpellInfo.h:340
int32 GetEffectValue() const
Definition SpellScript.cpp:605
Unit * GetHitUnit()
Definition SpellScript.cpp:453
SpellInfo const * GetTriggeringSpell()
Definition SpellScript.cpp:635
uint32 GetCreatureType() const
Definition Unit.cpp:11529
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
bool IsMounted() const
Definition Unit.h:1892
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4936
bool HasUnitState(const uint32 f) const
Definition Unit.h:737

References Unit::CastSpell(), CREATURE_TYPE_BEAST, SpellScript::GetCaster(), Unit::GetCreatureType(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), SpellScript::GetTriggeringSpell(), Unit::HasUnitState(), Unit::IsMounted(), Unit::RemoveAurasDueToSpell(), and UNIT_STATE_CONTROLLED.

Referenced by Register().

◆ PrepareSpellScript()

spell_dru_starfall_dummy::PrepareSpellScript ( spell_dru_starfall_dummy  )
private

◆ Register()

void spell_dru_starfall_dummy::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1027 {
1030 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleDummy(SpellEffIndex)
Definition spell_druid.cpp:1008
void FilterTargets(std::list< WorldObject * > &targets)
Definition spell_druid.cpp:988

References EFFECT_0, FilterTargets(), HandleDummy(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_DUMMY, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.


The documentation for this class was generated from the following file: