◆ CheckCast()
1159 {
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@ SPELL_FAILED_STUNNED
Definition SharedDefines.h:1057
@ SPELL_FAILED_CONFUSED
Definition SharedDefines.h:975
@ SPELL_CAST_OK
Definition SharedDefines.h:1138
@ SPELL_FAILED_FLEEING
Definition SharedDefines.h:983
@ UNIT_FLAG_FLEEING
Definition UnitDefines.h:273
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
Unit * GetCaster()
Definition SpellScript.cpp:401
bool HasStunAura() const
Definition Unit.h:1760
UnitFlags GetUnitFlags() const
Definition Unit.h:717
bool HasConfuseAura() const
Definition Unit.h:1758
ObjectGuid GetTarget() const
Definition Unit.h:827
References SpellScript::GetCaster(), Object::GetGUID(), Unit::GetTarget(), Unit::GetUnitFlags(), Unit::HasConfuseAura(), Unit::HasStunAura(), SPELL_CAST_OK, SPELL_FAILED_CONFUSED, SPELL_FAILED_FLEEING, SPELL_FAILED_STUNNED, and UNIT_FLAG_FLEEING.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_pal_hand_of_protection::Register |
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The documentation for this class was generated from the following file: