AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_harrowmeiser Class Reference
Inheritance diagram for npc_harrowmeiser:
CreatureScript ScriptObject UpdatableScript< Creature >

Public Member Functions

 npc_harrowmeiser ()
 
bool OnGossipHello (Player *player, Creature *creature) override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, char const *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
std::string const & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_harrowmeiser()

npc_harrowmeiser::npc_harrowmeiser ( )
inline
222: CreatureScript("npc_harrowmeiser") { }
Definition CreatureScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool npc_harrowmeiser::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

225 {
227 switch (GetWestguardZeppelinState(player, creature->GetMap()))
228 {
231 break;
234 break;
235 default:
236 break;
237 }
238
239 SendGossipMenuFor(player, textId, creature->GetGUID());
240 return true;
241 }
std::uint32_t uint32
Definition Define.h:107
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
Map * GetMap() const
Definition Object.h:631
@ GOSSIP_TEXT_HARROWMEISER_DOCKED
Definition transport_zeppelins.cpp:146
@ GOSSIP_TEXT_HARROWMEISER_EN_ROUTE
Definition transport_zeppelins.cpp:148
@ GOSSIP_TEXT_HARROWMEISER_ARRIVING
Definition transport_zeppelins.cpp:147
WestguardZeppelinState GetWestguardZeppelinState(Player *player, Map *map)
Definition transport_zeppelins.cpp:168
@ ZEPPELIN_STATE_DOCKED
Definition transport_zeppelins.cpp:163
@ ZEPPELIN_STATE_ARRIVING
Definition transport_zeppelins.cpp:162

References Object::GetGUID(), WorldObject::GetMap(), GetWestguardZeppelinState(), GOSSIP_TEXT_HARROWMEISER_ARRIVING, GOSSIP_TEXT_HARROWMEISER_DOCKED, GOSSIP_TEXT_HARROWMEISER_EN_ROUTE, SendGossipMenuFor(), ZEPPELIN_STATE_ARRIVING, and ZEPPELIN_STATE_DOCKED.


The documentation for this class was generated from the following file: