1195 {
1199
1200 switch (zoneId)
1201 {
1203 npcEntry = 26116;
1204 break;
1206 npcEntry = 26178;
1207 break;
1209 npcEntry = 26204;
1210 break;
1212 npcEntry = 26214;
1213 break;
1215 npcEntry = 26215;
1216 break;
1218 npcEntry = 26216;
1219 break;
1220 }
1221
1222 if (npcEntry)
1224 }
@ AREA_STRANGLETHORN_VALE
Definition AreaDefines.h:37
@ AREA_ASHENVALE
Definition AreaDefines.h:63
@ AREA_DESOLACE
Definition AreaDefines.h:71
@ AREA_SILITHUS
Definition AreaDefines.h:79
@ AREA_HELLFIRE_PENINSULA
Definition AreaDefines.h:98
@ AREA_SEARING_GORGE
Definition AreaDefines.h:44
constexpr auto IN_MILLISECONDS
Definition Common.h:53
constexpr auto MINUTE
Definition Common.h:47
std::uint32_t uint32
Definition Define.h:107
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition Object.h:50
Unit * GetCaster()
Definition SpellScript.cpp:401
TempSummon * SummonCreature(uint32 id, Position const &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2460
uint32 GetZoneId() const
Definition Object.cpp:3178
void GetPosition(float &x, float &y) const
Definition Position.h:126