1188 {
1192
1193 switch (zoneId)
1194 {
1196 npcEntry = 26116;
1197 break;
1199 npcEntry = 26178;
1200 break;
1202 npcEntry = 26204;
1203 break;
1205 npcEntry = 26214;
1206 break;
1208 npcEntry = 26215;
1209 break;
1211 npcEntry = 26216;
1212 break;
1213 }
1214
1215 if (npcEntry)
1217 }
@ AREA_STRANGLETHORN_VALE
Definition AreaDefines.h:37
@ AREA_ASHENVALE
Definition AreaDefines.h:63
@ AREA_DESOLACE
Definition AreaDefines.h:71
@ AREA_SILITHUS
Definition AreaDefines.h:79
@ AREA_HELLFIRE_PENINSULA
Definition AreaDefines.h:98
@ AREA_SEARING_GORGE
Definition AreaDefines.h:44
constexpr auto IN_MILLISECONDS
Definition Common.h:53
constexpr auto MINUTE
Definition Common.h:47
std::uint32_t uint32
Definition Define.h:107
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition Object.h:49
Unit * GetCaster()
Definition SpellScript.cpp:401
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2393
uint32 GetZoneId() const
Definition Object.cpp:3111
void GetPosition(float &x, float &y) const
Definition Position.h:126