1247 {
1251
1252 switch (zoneId)
1253 {
1255 npcEntry = 26116;
1256 break;
1258 npcEntry = 26178;
1259 break;
1261 npcEntry = 26204;
1262 break;
1264 npcEntry = 26214;
1265 break;
1267 npcEntry = 26215;
1268 break;
1270 npcEntry = 26216;
1271 break;
1272 }
1273
1274 if (npcEntry)
1276 }
@ AREA_STRANGLETHORN_VALE
Definition AreaDefines.h:36
@ AREA_ASHENVALE
Definition AreaDefines.h:62
@ AREA_DESOLACE
Definition AreaDefines.h:70
@ AREA_SILITHUS
Definition AreaDefines.h:78
@ AREA_HELLFIRE_PENINSULA
Definition AreaDefines.h:97
@ AREA_SEARING_GORGE
Definition AreaDefines.h:43
constexpr auto IN_MILLISECONDS
Definition Common.h:53
constexpr auto MINUTE
Definition Common.h:47
std::uint32_t uint32
Definition Define.h:107
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition Object.h:47
Unit * GetCaster()
Definition SpellScript.cpp:401
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2368
uint32 GetZoneId() const
Definition Object.cpp:3148
void GetPosition(float &x, float &y) const
Definition Position.h:126