AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_judgement Class Reference
Inheritance diagram for spell_pal_judgement:
SpellScript _SpellScript

Public Member Functions

 spell_pal_judgement (uint32 spellId)
 
bool Validate (SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex)
 
uint32 SealApplication (uint32 correspondingSpellId)
 
void Register () override
 
- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 

Private Member Functions

 PrepareSpellScript (spell_pal_judgement)
 

Private Attributes

uint32 const _spellId
 

Additional Inherited Members

- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Constructor & Destructor Documentation

◆ spell_pal_judgement()

spell_pal_judgement::spell_pal_judgement ( uint32  spellId)
inline
864: SpellScript(), _spellId(spellId) { }
Definition SpellScript.h:182
uint32 const _spellId
Definition spell_paladin.cpp:926

Member Function Documentation

◆ HandleScriptEffect()

void spell_pal_judgement::HandleScriptEffect ( SpellEffIndex  )
inline
872 {
874
875 // some seals have SPELL_AURA_DUMMY in EFFECT_2
877 for (Unit::AuraEffectList::const_iterator i = auras.begin(); i != auras.end(); ++i)
878 {
879 if ((*i)->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL && (*i)->GetEffIndex() == EFFECT_2)
880 if (sSpellMgr->GetSpellInfo((*i)->GetAmount()))
881 {
882 spellId2 = (*i)->GetAmount();
883 break;
884 }
885 }
886
888 GetCaster()->CastSpell(GetHitUnit(), spellId2, true);
889
890 // Tier 5 Holy - 2 Set
891 if (GetCaster()->HasAura(SPELL_IMPROVED_JUDGEMENT))
892 {
894 }
895
896 // Judgement of the Just
897 if (GetCaster()->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_PALADIN, 3015, 0))
898 {
900 {
901 //hidden effect only cast when spellcast of judgements of the just is succesful
902 GetCaster()->CastSpell(GetHitUnit(), SealApplication(spellId2), true); //add hidden seal apply effect for vengeance and corruption
903 }
904 }
905 }
std::uint32_t uint32
Definition Define.h:107
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELLFAMILY_PALADIN
Definition SharedDefines.h:3538
@ SPELL_AURA_ADD_FLAT_MODIFIER
Definition SpellAuraDefines.h:170
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ SPELL_SPECIFIC_SEAL
Definition SpellInfo.h:151
#define sSpellMgr
Definition SpellMgr.h:825
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
AuraEffectList const & GetAuraEffectsByType(AuraType type) const
Definition Unit.h:1365
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
std::list< AuraEffect * > AuraEffectList
Definition Unit.h:652
uint32 SealApplication(uint32 correspondingSpellId)
Definition spell_paladin.cpp:907
@ SPELL_PALADIN_JUDGEMENT_DAMAGE
Definition spell_paladin.cpp:59
@ SPELL_IMPROVED_JUDGEMENT
Definition spell_paladin.cpp:92
@ SPELL_JUDGEMENTS_OF_THE_JUST
Definition spell_paladin.cpp:82
@ SPELL_JUDGEMENT_OF_CORRUPTION_EFFECT
Definition spell_paladin.cpp:85
@ SPELL_JUDGEMENT_OF_VENGEANCE_EFFECT
Definition spell_paladin.cpp:83
@ SPELL_IMPROVED_JUDGEMENT_ENERGIZE
Definition spell_paladin.cpp:93

References _spellId, Unit::CastSpell(), EFFECT_2, Unit::GetAuraEffectsByType(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SealApplication(), SPELL_AURA_ADD_FLAT_MODIFIER, SPELL_AURA_DUMMY, SPELL_IMPROVED_JUDGEMENT, SPELL_IMPROVED_JUDGEMENT_ENERGIZE, SPELL_JUDGEMENT_OF_CORRUPTION_EFFECT, SPELL_JUDGEMENT_OF_VENGEANCE_EFFECT, SPELL_JUDGEMENTS_OF_THE_JUST, SPELL_PALADIN_JUDGEMENT_DAMAGE, SPELL_SPECIFIC_SEAL, SPELLFAMILY_PALADIN, and sSpellMgr.

Referenced by Register().

◆ PrepareSpellScript()

spell_pal_judgement::PrepareSpellScript ( spell_pal_judgement  )
private

◆ Register()

void spell_pal_judgement::Register ( )
inlineoverridevirtual

Implements _SpellScript.

921 {
923 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:855
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScriptEffect(SpellEffIndex)
Definition spell_paladin.cpp:871

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ SealApplication()

uint32 spell_pal_judgement::SealApplication ( uint32  correspondingSpellId)
inline
908 {
909 switch (correspondingSpellId)
910 {
915 default:
916 return 0;
917 }
918 }
@ SPELL_HOLY_VENGEANCE
Definition spell_paladin.cpp:84
@ SPELL_BLOOD_CORRUPTION
Definition spell_paladin.cpp:86

References SPELL_BLOOD_CORRUPTION, SPELL_HOLY_VENGEANCE, SPELL_JUDGEMENT_OF_CORRUPTION_EFFECT, and SPELL_JUDGEMENT_OF_VENGEANCE_EFFECT.

Referenced by HandleScriptEffect().

◆ Validate()

bool spell_pal_judgement::Validate ( SpellInfo const *  )
inlineoverridevirtual

Reimplemented from _SpellScript.

867 {
869 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References _spellId, SPELL_PALADIN_JUDGEMENT_DAMAGE, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _spellId

uint32 const spell_pal_judgement::_spellId
private

Referenced by HandleScriptEffect(), and Validate().


The documentation for this class was generated from the following file: