AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_judgement Class Reference
Inheritance diagram for spell_pal_judgement:
SpellScript _SpellScript

Public Member Functions

 spell_pal_judgement (uint32 spellId)
 
bool Validate (SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 
- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 

Private Member Functions

 PrepareSpellScript (spell_pal_judgement)
 

Private Attributes

uint32 const _spellId
 

Additional Inherited Members

- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Constructor & Destructor Documentation

◆ spell_pal_judgement()

spell_pal_judgement::spell_pal_judgement ( uint32  spellId)
inline
959: SpellScript(), _spellId(spellId) { }
Definition SpellScript.h:182
uint32 const _spellId
Definition spell_paladin.cpp:1020

Member Function Documentation

◆ HandleScriptEffect()

void spell_pal_judgement::HandleScriptEffect ( SpellEffIndex  )
inline
967 {
969
970 // some seals have SPELL_AURA_DUMMY in EFFECT_2
972 for (Unit::AuraEffectList::const_iterator i = auras.begin(); i != auras.end(); ++i)
973 {
974 if ((*i)->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL && (*i)->GetEffIndex() == EFFECT_2)
975 if (sSpellMgr->GetSpellInfo((*i)->GetAmount()))
976 {
977 spellId2 = (*i)->GetAmount();
978 break;
979 }
980 }
981
983 GetCaster()->CastSpell(GetHitUnit(), spellId2, true);
984
985 // Tier 5 Holy - 2 Set
986 if (GetCaster()->HasAura(SPELL_IMPROVED_JUDGEMENT))
987 {
989 }
990
991 // Judgements of the Just
993 {
995
996 // JotJ makes Judgements trigger Seal of Command's
997 // cleave effect
998 if (AuraEffect const* socEff =
999 GetCaster()->GetAuraEffect(
1001 {
1002 if (GetHitUnit()->IsAlive())
1003 {
1005 socEff->GetSpellInfo()->Effects[EFFECT_0]
1006 .TriggerSpell,
1008 GetHitUnit(), true, nullptr, socEff);
1009 }
1010 }
1011 }
1012 }
std::uint32_t uint32
Definition Define.h:107
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ SPELLVALUE_MAX_TARGETS
Definition SpellDefines.h:125
@ SPELL_SPECIFIC_SEAL
Definition SpellInfo.h:152
#define sSpellMgr
Definition SpellMgr.h:847
Definition SpellAuraEffects.h:39
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
AuraEffectList const & GetAuraEffectsByType(AuraType type) const
Definition Unit.h:1436
std::vector< AuraEffect * > AuraEffectList
Definition Unit.h:683
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1429
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_PALADIN_SEAL_OF_COMMAND
Definition spell_paladin.cpp:107
@ SPELL_PALADIN_JUDGEMENT_DAMAGE
Definition spell_paladin.cpp:60
@ SPELL_IMPROVED_JUDGEMENT
Definition spell_paladin.cpp:99
@ SPELL_JUDGEMENTS_OF_THE_JUST
Definition spell_paladin.cpp:89
@ SPELL_IMPROVED_JUDGEMENT_ENERGIZE
Definition spell_paladin.cpp:100
static bool HasJudgementsOfTheJust(Unit const *caster)
Definition spell_paladin.cpp:171

References _spellId, Unit::CastCustomSpell(), Unit::CastSpell(), EFFECT_0, EFFECT_2, Unit::GetAuraEffectsByType(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), HasJudgementsOfTheJust(), SPELL_AURA_DUMMY, SPELL_IMPROVED_JUDGEMENT, SPELL_IMPROVED_JUDGEMENT_ENERGIZE, SPELL_JUDGEMENTS_OF_THE_JUST, SPELL_PALADIN_JUDGEMENT_DAMAGE, SPELL_PALADIN_SEAL_OF_COMMAND, SPELL_SPECIFIC_SEAL, SPELLVALUE_MAX_TARGETS, and sSpellMgr.

Referenced by Register().

◆ PrepareSpellScript()

spell_pal_judgement::PrepareSpellScript ( spell_pal_judgement  )
private

◆ Register()

void spell_pal_judgement::Register ( )
inlineoverridevirtual

Implements _SpellScript.

1015 {
1017 }
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScriptEffect(SpellEffIndex)
Definition spell_paladin.cpp:966

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_pal_judgement::Validate ( SpellInfo const *  )
inlineoverridevirtual

Reimplemented from _SpellScript.

962 {
964 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References _spellId, SPELL_PALADIN_JUDGEMENT_DAMAGE, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _spellId

uint32 const spell_pal_judgement::_spellId
private

Referenced by HandleScriptEffect(), and Validate().


The documentation for this class was generated from the following file: