1757 {
1759
1761 {
1762 switch (
urand(0, 3))
1763 {
1764 case 0:
1766 break;
1767 case 1:
1769 break;
1770 case 2:
1772 break;
1773 case 3:
1775 break;
1776 }
1777 }
1778 else
1780
1782 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1179
@ SPELL_ELUNE_CANDLE_OMEN_HAND_R
Definition spell_generic.cpp:1735
@ SPELL_ELUNE_CANDLE_NORMAL
Definition spell_generic.cpp:1737
@ NPC_OMEN
Definition spell_generic.cpp:1730
@ SPELL_ELUNE_CANDLE_OMEN_HEAD
Definition spell_generic.cpp:1733
@ SPELL_ELUNE_CANDLE_OMEN_CHEST
Definition spell_generic.cpp:1734
@ SPELL_ELUNE_CANDLE_OMEN_HAND_L
Definition spell_generic.cpp:1736