1882 {
1884
1886 {
1887 switch (
urand(0, 3))
1888 {
1889 case 0:
1891 break;
1892 case 1:
1894 break;
1895 case 2:
1897 break;
1898 case 3:
1900 break;
1901 }
1902 }
1903 else
1905
1907 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
@ SPELL_ELUNE_CANDLE_OMEN_HAND_R
Definition spell_generic.cpp:1860
@ SPELL_ELUNE_CANDLE_NORMAL
Definition spell_generic.cpp:1862
@ NPC_OMEN
Definition spell_generic.cpp:1855
@ SPELL_ELUNE_CANDLE_OMEN_HEAD
Definition spell_generic.cpp:1858
@ SPELL_ELUNE_CANDLE_OMEN_CHEST
Definition spell_generic.cpp:1859
@ SPELL_ELUNE_CANDLE_OMEN_HAND_L
Definition spell_generic.cpp:1861