AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q9452_cast_net Class Reference
Inheritance diagram for spell_q9452_cast_net:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q9452_cast_net)
 
bool Load () override
 
SpellCastResult CheckCast ()
 
void HandleDummy (SpellEffIndex)
 
void HandleActiveObject (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_q9452_cast_net::CheckCast ( )
inlineprivate
1678 {
1680 if (!go || go->GetRespawnTime())
1682
1683 return SPELL_CAST_OK;
1684 }
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
@ SPELL_FAILED_REQUIRES_SPELL_FOCUS
Definition SharedDefines.h:1039
Definition GameObject.h:120
time_t GetRespawnTime() const
Definition GameObject.h:185
Unit * GetCaster()
Definition SpellScript.cpp:401
GameObject * FindNearestGameObject(uint32 entry, float range, bool onlySpawned=false) const
Definition Object.cpp:2567
@ GO_SCHOOL_OF_RED_SNAPPER
Definition spell_quest.cpp:1665

References WorldObject::FindNearestGameObject(), SpellScript::GetCaster(), GameObject::GetRespawnTime(), GO_SCHOOL_OF_RED_SNAPPER, SPELL_CAST_OK, and SPELL_FAILED_REQUIRES_SPELL_FOCUS.

Referenced by Register().

◆ HandleActiveObject()

void spell_q9452_cast_net::HandleActiveObject ( SpellEffIndex  effIndex)
inlineprivate
1696 {
1697 PreventHitDefaultEffect(effIndex);
1699 GetHitGObj()->Use(GetCaster());
1701 }
constexpr auto MINUTE
Definition Common.h:47
@ GO_JUST_DEACTIVATED
Definition GameObject.h:113
bool roll_chance_i(int chance)
Definition Random.h:63
void SetLootState(LootState s, Unit *unit=nullptr)
Definition GameObject.cpp:2484
void SetRespawnTime(int32 respawn)
Definition GameObject.cpp:1288
void Use(Unit *user)
Definition GameObject.cpp:1479
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
GameObject * GetHitGObj()
Definition SpellScript.cpp:499

References SpellScript::GetCaster(), SpellScript::GetHitGObj(), GO_JUST_DEACTIVATED, MINUTE, SpellScript::PreventHitDefaultEffect(), roll_chance_i(), GameObject::SetLootState(), GameObject::SetRespawnTime(), and GameObject::Use().

Referenced by Register().

◆ HandleDummy()

void spell_q9452_cast_net::HandleDummy ( SpellEffIndex  )
inlineprivate
1687 {
1688 Player* caster = GetCaster()->ToPlayer();
1689 if (roll_chance_i(66))
1690 caster->AddItem(ITEM_RED_SNAPPER, 1);
1691 else
1692 caster->CastSpell(caster, SPELL_NEW_SUMMON_TEST, true);
1693 }
Player * ToPlayer()
Definition Object.h:208
Definition Player.h:1086
bool AddItem(uint32 itemId, uint32 count)
Definition Player.cpp:16022
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_NEW_SUMMON_TEST
Definition spell_quest.cpp:1663
@ ITEM_RED_SNAPPER
Definition spell_quest.cpp:1660

References Player::AddItem(), Unit::CastSpell(), SpellScript::GetCaster(), ITEM_RED_SNAPPER, roll_chance_i(), SPELL_NEW_SUMMON_TEST, and Object::ToPlayer().

Referenced by Register().

◆ Load()

bool spell_q9452_cast_net::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1673 {
1674 return GetCaster()->IsPlayer();
1675 }
bool IsPlayer() const
Definition Object.h:207

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_q9452_cast_net::PrepareSpellScript ( spell_q9452_cast_net  )
private

◆ Register()

void spell_q9452_cast_net::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1704 {
1708 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
@ SPELL_EFFECT_ACTIVATE_OBJECT
Definition SharedDefines.h:852
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition spell_quest.cpp:1686
void HandleActiveObject(SpellEffIndex effIndex)
Definition spell_quest.cpp:1695
SpellCastResult CheckCast()
Definition spell_quest.cpp:1677

References CheckCast(), EFFECT_0, EFFECT_1, HandleActiveObject(), HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHit, SpellScript::OnEffectHitTarget, SPELL_EFFECT_ACTIVATE_OBJECT, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.


The documentation for this class was generated from the following file: