◆ FilterTargets()
| void spell_mimiron_rocket_strike_target_select::FilterTargets |
( |
std::list< WorldObject * > & |
targets | ) |
|
|
inlineprivate |
1889 {
1891 if (targets.empty())
1892 return;
1893
1895
1896
1898
1899 if (!targets.empty())
1901
1902 targets.clear();
1903 targets.push_back(target);
1904 }
Definition GridNotifiers.h:1648
bool IsPlayer() const
Definition Object.h:201
Unit * GetCaster()
Definition SpellScript.cpp:401
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133
References SpellScript::GetCaster(), Object::IsPlayer(), and Acore::Containers::SelectRandomContainerElement().
Referenced by Register().
◆ HandleScript()
| void spell_mimiron_rocket_strike_target_select::HandleScript |
( |
SpellEffIndex |
| ) |
|
|
inlineprivate |
1907 {
1908
1909
1912 {
1913 rocket->AI()->SetGUID(trigger->GetGUID(), 0);
1914 rocket->AI()->SetGUID(
GetHitUnit()->GetGUID(), 1);
1915 }
1916 }
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:51
@ NPC_ROCKET_STRIKE_N
Definition boss_mimiron.cpp:66
Unit * GetHitUnit()
Definition SpellScript.cpp:448
TempSummon * SummonCreature(uint32 id, Position const &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2448
References SpellScript::GetCaster(), SpellScript::GetHitUnit(), NPC_ROCKET_STRIKE_N, WorldObject::SummonCreature(), and TEMPSUMMON_TIMED_DESPAWN.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_mimiron_rocket_strike_target_select::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
Implements _SpellScript.
1919 {
1922 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleScript(SpellEffIndex)
Definition boss_mimiron.cpp:1906
void FilterTargets(std::list< WorldObject * > &targets)
Definition boss_mimiron.cpp:1888
References EFFECT_0, FilterTargets(), HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.
The documentation for this class was generated from the following file: