AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_mimiron_rocket_strike_target_select Class Reference
Inheritance diagram for spell_mimiron_rocket_strike_target_select:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_mimiron_rocket_strike_target_select)
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_mimiron_rocket_strike_target_select::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
1918 {
1919 targets.remove_if([](WorldObject* target) { return !target->IsPlayer(); });
1920 if (targets.empty())
1921 return;
1922
1924
1925 // Prefer players out of melee range; only strike someone within 15y if nobody is further out (patch 3.1.3).
1926 targets.remove_if(Acore::AllWorldObjectsInRange(GetCaster(), 15.0f));
1927
1928 if (!targets.empty())
1930
1931 targets.clear();
1932 targets.push_back(target);
1933 }
Definition GridNotifiers.h:1648
bool IsPlayer() const
Definition Object.h:207
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Object.h:482
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133

References SpellScript::GetCaster(), Object::IsPlayer(), and Acore::Containers::SelectRandomContainerElement().

Referenced by Register().

◆ HandleScript()

void spell_mimiron_rocket_strike_target_select::HandleScript ( SpellEffIndex  )
inlineprivate
1936 {
1937 // Spawn the strike trigger now, so its warning visual and 5s fuse run while the missile is still to come.
1938 // The rocket fires the missile later, timed to land as the fuse expires (see npc_ulduar_mimiron_rocket).
1939 if (Creature* rocket = GetCaster()->ToCreature())
1941 {
1942 rocket->AI()->SetGUID(trigger->GetGUID(), 0);
1943 rocket->AI()->SetGUID(GetHitUnit()->GetGUID(), 1);
1944 }
1945 }
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:52
@ NPC_ROCKET_STRIKE_N
Definition boss_mimiron.cpp:66
Definition Creature.h:47
Unit * GetHitUnit()
Definition SpellScript.cpp:453
TempSummon * SummonCreature(uint32 id, Position const &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2453

References SpellScript::GetCaster(), SpellScript::GetHitUnit(), NPC_ROCKET_STRIKE_N, WorldObject::SummonCreature(), and TEMPSUMMON_TIMED_DESPAWN.

Referenced by Register().

◆ PrepareSpellScript()

spell_mimiron_rocket_strike_target_select::PrepareSpellScript ( spell_mimiron_rocket_strike_target_select  )
private

◆ Register()

void spell_mimiron_rocket_strike_target_select::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1948 {
1951 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleScript(SpellEffIndex)
Definition boss_mimiron.cpp:1935
void FilterTargets(std::list< WorldObject * > &targets)
Definition boss_mimiron.cpp:1917

References EFFECT_0, FilterTargets(), HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.


The documentation for this class was generated from the following file: