AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_halion_twilight_division Class Reference
Inheritance diagram for spell_halion_twilight_division:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_halion_twilight_division)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_halion_twilight_division::HandleDummy ( SpellEffIndex  )
inlineprivate
1249 {
1253
1254 if (!controller || !halion)
1255 return;
1256
1258 halion->CastSpell(halion, _corporealityReference[5], true);
1259
1260 controller->CastSpell(controller, SPELL_SUMMON_EXIT_PORTALS_NORMAL, true);
1261 controller->CastSpell(controller, SPELL_SUMMON_EXIT_PORTALS, true);
1262 controller->AI()->DoAction(ACTION_CHECK_CORPOREALITY);
1263
1265 if (GameObject* gobject = halion->FindNearestGameObject(GO_HALION_PORTAL_1, 100.0f))
1266 gobject->Delete();
1267
1271 }
@ WORLD_STATE_RUBY_SANCTUM_CORPOREALITY_TOGGLE
Definition WorldStateDefines.h:545
@ WORLD_STATE_RUBY_SANCTUM_CORPOREALITY_TWILIGHT
Definition WorldStateDefines.h:544
@ WORLD_STATE_RUBY_SANCTUM_CORPOREALITY_MATERIAL
Definition WorldStateDefines.h:543
@ ACTION_CHECK_CORPOREALITY
Definition boss_halion.cpp:156
uint32 const _corporealityReference[MAX_CORPOREALITY_STATE]
Definition boss_halion.cpp:177
@ SPELL_SUMMON_EXIT_PORTALS_NORMAL
Definition boss_halion.cpp:116
@ SPELL_TWILIGHT_PHASING
Definition boss_halion.cpp:114
@ SPELL_SUMMON_EXIT_PORTALS
Definition boss_halion.cpp:117
Definition Creature.h:47
CreatureAI * AI() const
Definition Creature.h:144
Definition GameObject.h:120
Definition InstanceScript.h:143
ObjectGuid GetGuidData(uint32 type) const override
Definition InstanceScript.cpp:115
void DoUpdateWorldState(uint32 worldstateId, uint32 worldstateValue)
Definition InstanceScript.cpp:639
Unit * GetCaster()
Definition SpellScript.cpp:401
virtual void DoAction(int32)
Definition UnitAI.h:217
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4936
GameObject * FindNearestGameObject(uint32 entry, float range, bool onlySpawned=false) const
Definition Object.cpp:2567
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1247
Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:234
@ NPC_HALION_CONTROLLER
Definition ruby_sanctum.h:68
@ NPC_HALION
Definition ruby_sanctum.h:66
@ GO_HALION_PORTAL_1
Definition ruby_sanctum.h:85

References _corporealityReference, ACTION_CHECK_CORPOREALITY, Creature::AI(), Unit::CastSpell(), UnitAI::DoAction(), InstanceScript::DoUpdateWorldState(), WorldObject::FindNearestGameObject(), SpellScript::GetCaster(), ObjectAccessor::GetCreature(), InstanceScript::GetGuidData(), WorldObject::GetInstanceScript(), GO_HALION_PORTAL_1, NPC_HALION, NPC_HALION_CONTROLLER, Unit::RemoveAurasDueToSpell(), SPELL_SUMMON_EXIT_PORTALS, SPELL_SUMMON_EXIT_PORTALS_NORMAL, SPELL_TWILIGHT_PHASING, WORLD_STATE_RUBY_SANCTUM_CORPOREALITY_MATERIAL, WORLD_STATE_RUBY_SANCTUM_CORPOREALITY_TOGGLE, and WORLD_STATE_RUBY_SANCTUM_CORPOREALITY_TWILIGHT.

Referenced by Register().

◆ PrepareSpellScript()

spell_halion_twilight_division::PrepareSpellScript ( spell_halion_twilight_division  )
private

◆ Register()

void spell_halion_twilight_division::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1274 {
1276 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition boss_halion.cpp:1248

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_halion_twilight_division::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1244 {
1246 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_SUMMON_EXIT_PORTALS, SPELL_SUMMON_EXIT_PORTALS_NORMAL, SPELL_TWILIGHT_PHASING, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: