AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_scroll_of_recall Class Reference
Inheritance diagram for spell_item_scroll_of_recall:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_scroll_of_recall)
 
bool Load () override
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_item_scroll_of_recall::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
2391 {
2392 Unit* caster = GetCaster();
2393 uint8 maxSafeLevel = 0;
2394 switch (GetSpellInfo()->Id)
2395 {
2396 case SPELL_SCROLL_OF_RECALL_I: // Scroll of Recall
2397 maxSafeLevel = 40;
2398 break;
2399 case SPELL_SCROLL_OF_RECALL_II: // Scroll of Recall II
2400 maxSafeLevel = 70;
2401 break;
2402 case SPELL_SCROLL_OF_RECALL_III: // Scroll of Recal III
2403 maxSafeLevel = 80;
2404 break;
2405 default:
2406 break;
2407 }
2408
2409 if (caster->GetLevel() > maxSafeLevel)
2410 {
2411 caster->CastSpell(caster, SPELL_LOST, true);
2412
2413 // ALLIANCE from 60323 to 60330 - HORDE from 60328 to 60335
2415 if (GetCaster()->ToPlayer()->GetTeamId() == TEAM_HORDE)
2417
2418 GetCaster()->CastSpell(GetCaster(), spellId + urand(0, 7), true);
2419
2420 PreventHitDefaultEffect(effIndex);
2421 }
2422 }
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
TeamId GetTeamId(PvPTeamId teamId)
Definition SharedDefines.h:3718
@ TEAM_HORDE
Definition SharedDefines.h:749
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
uint8 GetLevel() const
Definition Unit.h:1109
@ SPELL_SCROLL_OF_RECALL_III
Definition spell_item.cpp:2375
@ SPELL_LOST
Definition spell_item.cpp:2376
@ SPELL_SCROLL_OF_RECALL_FAIL_ALLIANCE_1
Definition spell_item.cpp:2377
@ SPELL_SCROLL_OF_RECALL_I
Definition spell_item.cpp:2373
@ SPELL_SCROLL_OF_RECALL_II
Definition spell_item.cpp:2374
@ SPELL_SCROLL_OF_RECALL_FAIL_HORDE_1
Definition spell_item.cpp:2378

References Unit::CastSpell(), SpellScript::GetCaster(), Unit::GetLevel(), SpellScript::GetSpellInfo(), GetTeamId(), SpellScript::PreventHitDefaultEffect(), SPELL_LOST, SPELL_SCROLL_OF_RECALL_FAIL_ALLIANCE_1, SPELL_SCROLL_OF_RECALL_FAIL_HORDE_1, SPELL_SCROLL_OF_RECALL_I, SPELL_SCROLL_OF_RECALL_II, SPELL_SCROLL_OF_RECALL_III, TEAM_HORDE, and urand().

Referenced by Register().

◆ Load()

bool spell_item_scroll_of_recall::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2386 {
2387 return GetCaster()->IsPlayer();
2388 }
bool IsPlayer() const
Definition Object.h:207

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_item_scroll_of_recall::PrepareSpellScript ( spell_item_scroll_of_recall  )
private

◆ Register()

void spell_item_scroll_of_recall::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2425 {
2427 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_TELEPORT_UNITS
Definition SharedDefines.h:771
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScript(SpellEffIndex effIndex)
Definition spell_item.cpp:2390

References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_TELEPORT_UNITS, and SpellEffectFn.


The documentation for this class was generated from the following file: