AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_basic_campfire Class Reference
Inheritance diagram for spell_gen_basic_campfire:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_basic_campfire)
 
void ModDest (SpellDestination &dest)
 
void ModifyCookingSkill (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ ModDest()

void spell_gen_basic_campfire::ModDest ( SpellDestination &  dest)
inlineprivate
4915 {
4916 if (Unit* caster = GetCaster())
4917 {
4918 if (caster->GetMap()->GetGameObjectFloor(caster->GetPhaseMask(), caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ()) == -G3D::finf())
4919 {
4920 float ground = caster->GetMap()->GetHeight(dest._position.GetPositionX(), dest._position.GetPositionY(), dest._position.GetPositionZ() + caster->GetCollisionHeight() * 0.5f);
4921 dest._position.m_positionZ = ground;
4922 }
4923 }
4924 }
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
float m_positionZ
Definition Position.h:57
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122
WorldLocation _position
Definition Spell.h:115

References SpellDestination::_position, SpellScript::GetCaster(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), and Position::m_positionZ.

Referenced by Register().

◆ ModifyCookingSkill()

void spell_gen_basic_campfire::ModifyCookingSkill ( SpellEffIndex  )
inlineprivate
4927 {
4928 if (Player* player = GetCaster()->ToPlayer())
4929 {
4930 uint32 SkillValue = player->GetPureSkillValue(SKILL_COOKING);
4931 int32 chance = SkillGainChance(SkillValue, 75, 50, 25);
4932 player->UpdateSkillPro(SKILL_COOKING, chance, 1);
4933 }
4934 }
std::int32_t int32
Definition Define.h:103
std::uint32_t uint32
Definition Define.h:107
@ SKILL_COOKING
Definition SharedDefines.h:3151
Definition Player.h:1086
int32 SkillGainChance(uint32 SkillValue, uint32 GrayLevel, uint32 GreenLevel, uint32 YellowLevel)
Definition spell_generic.cpp:4889

References SpellScript::GetCaster(), SKILL_COOKING, and SkillGainChance().

Referenced by Register().

◆ PrepareSpellScript()

spell_gen_basic_campfire::PrepareSpellScript ( spell_gen_basic_campfire  )
private

◆ Register()

void spell_gen_basic_campfire::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

4937 {
4940 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_TRANS_DOOR
Definition SharedDefines.h:816
@ TARGET_DEST_CASTER_SUMMON
Definition SharedDefines.h:1440
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellDestinationTargetSelectFn(F, I, N)
Definition SpellScript.h:364
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
Definition SpellScript.h:363
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
void ModifyCookingSkill(SpellEffIndex)
Definition spell_generic.cpp:4926
void ModDest(SpellDestination &dest)
Definition spell_generic.cpp:4914

References EFFECT_0, ModDest(), ModifyCookingSkill(), SpellScript::OnDestinationTargetSelect, SpellScript::OnEffectHit, SPELL_EFFECT_TRANS_DOOR, SpellDestinationTargetSelectFn, SpellEffectFn, and TARGET_DEST_CASTER_SUMMON.


The documentation for this class was generated from the following file: