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| npc_oculus_drakegiver () |
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CreatureAI * | GetAI (Creature *creature) const override |
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bool | OnGossipHello (Player *player, Creature *creature) override |
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void | StoreEssence (Player *player, uint32 itemId) |
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void | RemoveEssence (Player *player, uint32 itemId) |
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bool | OnGossipSelect (Player *player, Creature *creature, uint32, uint32 uiAction) override |
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bool | IsDatabaseBound () const override |
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virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
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virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
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virtual uint32 | GetDialogStatus (Player *, Creature *) |
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virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
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virtual bool | isAfterLoadScript () const |
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virtual void | checkValidity () |
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const std::string & | GetName () const |
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uint16 | GetTotalAvailableHooks () |
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virtual void | OnUpdate (Creature *, uint32) |
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◆ npc_oculus_drakegiver()
npc_oculus_drakegiver::npc_oculus_drakegiver |
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inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
81 {
82 return GetOculusAI<npc_oculus_drakegiverAI>(creature);
83 }
◆ OnGossipHello()
bool npc_oculus_drakegiver::OnGossipHello |
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Player * |
player, |
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Creature * |
creature |
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) |
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inlineoverridevirtual |
Reimplemented from CreatureScript.
168 {
171
173 {
175 {
179 {
181 }
183 {
185 }
187 {
189 }
192 break;
196 break;
200 {
202 }
204 {
206 }
208 {
210 }
213 break;
214 }
215 }
216
217 return true;
218 }
@ DONE
Definition InstanceScript.h:61
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
uint32 GetEntry() const
Definition Object.h:116
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
bool HasItemCount(uint32 item, uint32 count=1, bool inBankAlso=false) const
Definition PlayerStorage.cpp:655
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:39
bool IsQuestGiver() const
Definition Unit.h:757
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1197
virtual uint32 GetData(uint32) const
Definition ZoneScript.h:51
@ GOSSIP_TEXTID_DRAKES
Definition oculus.cpp:62
@ GOSSIP_TEXTID_VERDISA1
Definition oculus.cpp:65
@ GOSSIP_TEXTID_ETERNOS1
Definition oculus.cpp:68
@ NPC_ETERNOS
Definition oculus.h:57
@ NPC_VERDISA
Definition oculus.h:55
@ NPC_BELGARISTRASZ
Definition oculus.h:56
@ ITEM_RUBY_ESSENCE
Definition oculus.h:77
@ ITEM_EMERALD_ESSENCE
Definition oculus.h:75
@ ITEM_AMBER_ESSENCE
Definition oculus.h:76
@ DATA_DRAKOS
Definition oculus.h:34
References AddGossipItemFor(), DATA_DRAKOS, DONE, ZoneScript::GetData(), Object::GetEntry(), Object::GetGUID(), WorldObject::GetInstanceScript(), GOSSIP_ACTION_INFO_DEF, GOSSIP_SENDER_MAIN, GOSSIP_TEXTID_DRAKES, GOSSIP_TEXTID_ETERNOS1, GOSSIP_TEXTID_VERDISA1, Player::HasItemCount(), Unit::IsQuestGiver(), ITEM_AMBER_ESSENCE, ITEM_EMERALD_ESSENCE, ITEM_RUBY_ESSENCE, NPC_BELGARISTRASZ, NPC_ETERNOS, NPC_VERDISA, Player::PrepareQuestMenu(), and SendGossipMenuFor().
◆ OnGossipSelect()
Reimplemented from CreatureScript.
239 {
242 {
244 switch (uiAction)
245 {
248 return true;
251 return true;
254 break;
257 break;
258 }
261 break;
263 switch (uiAction)
264 {
267 {
269 }
271 {
273 }
275 {
277 }
280 return true;
283 return true;
286 break;
289 break;
290 }
293 break;
295 switch (uiAction)
296 {
299 return true;
302 return true;
305 break;
308 break;
309 }
312 break;
313 }
314
315 return true;
316 }
void ClearGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:22
void CloseGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:56
void RemoveEssence(Player *player, uint32 itemId)
Definition oculus.cpp:233
void StoreEssence(Player *player, uint32 itemId)
Definition oculus.cpp:220
@ GOSSIP_TEXTID_BELGARISTRASZ2
Definition oculus.cpp:64
@ GOSSIP_TEXTID_VERDISA2
Definition oculus.cpp:66
@ GOSSIP_TEXTID_BELGARISTRASZ1
Definition oculus.cpp:63
@ GOSSIP_TEXTID_ETERNOS2
Definition oculus.cpp:69
@ GOSSIP_TEXTID_ETERNOS3
Definition oculus.cpp:70
@ GOSSIP_TEXTID_VERDISA3
Definition oculus.cpp:67
References AddGossipItemFor(), ClearGossipMenuFor(), CloseGossipMenuFor(), Object::GetEntry(), Object::GetGUID(), GOSSIP_ACTION_INFO_DEF, GOSSIP_SENDER_MAIN, GOSSIP_TEXTID_BELGARISTRASZ1, GOSSIP_TEXTID_BELGARISTRASZ2, GOSSIP_TEXTID_ETERNOS2, GOSSIP_TEXTID_ETERNOS3, GOSSIP_TEXTID_VERDISA2, GOSSIP_TEXTID_VERDISA3, Player::HasItemCount(), ITEM_AMBER_ESSENCE, ITEM_EMERALD_ESSENCE, ITEM_RUBY_ESSENCE, NPC_BELGARISTRASZ, NPC_ETERNOS, NPC_VERDISA, RemoveEssence(), SendGossipMenuFor(), and StoreEssence().
◆ RemoveEssence()
void npc_oculus_drakegiver::RemoveEssence |
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Player * |
player, |
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uint32 |
itemId |
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) |
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inline |
◆ StoreEssence()
void npc_oculus_drakegiver::StoreEssence |
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Player * |
player, |
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uint32 |
itemId |
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) |
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inline |
221 {
225 {
227 {
229 }
230 }
231 }
std::uint8_t uint8
Definition Define.h:109
@ EQUIP_ERR_OK
Definition Item.h:47
@ NULL_BAG
Definition Item.h:40
@ NULL_SLOT
Definition Item.h:41
std::vector< ItemPosCount > ItemPosCountVec
Definition Player.h:767
void SendNewItem(Item *item, uint32 count, bool received, bool created, bool broadcast=false, bool sendChatMessage=true)
Definition PlayerStorage.cpp:4750
Item * StoreNewItem(ItemPosCountVec const &pos, uint32 item, bool update, int32 randomPropertyId=0)
Definition PlayerStorage.cpp:2524
InventoryResult CanStoreNewItem(uint8 bag, uint8 slot, ItemPosCountVec &dest, uint32 item, uint32 count, uint32 *no_space_count=nullptr) const
Definition Player.h:1285
References Player::CanStoreNewItem(), EQUIP_ERR_OK, NULL_BAG, NULL_SLOT, Player::SendNewItem(), and Player::StoreNewItem().
Referenced by OnGossipSelect().
The documentation for this class was generated from the following file:
- azerothcore-wotlk/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp