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| | npc_tirions_gambit_tirion () |
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| bool | OnGossipSelect (Player *player, Creature *creature, uint32, uint32) override |
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| CreatureAI * | GetAI (Creature *creature) const override |
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| bool | IsDatabaseBound () const override |
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| virtual bool | OnGossipHello (Player *, Creature *) |
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| virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
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| virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
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| virtual uint32 | GetDialogStatus (Player *, Creature *) |
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| virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
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| virtual bool | isAfterLoadScript () const |
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| virtual void | checkValidity () |
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| const std::string & | GetName () const |
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| uint16 | GetTotalAvailableHooks () |
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| virtual void | OnUpdate (Creature *, uint32) |
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◆ npc_tirions_gambit_tirion()
| npc_tirions_gambit_tirion::npc_tirions_gambit_tirion |
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inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
1032 {
1033 return new npc_tirions_gambit_tirionAI(creature);
1034 }
◆ OnGossipSelect()
The documentation for this class was generated from the following file: