1372{
1374
1375
1376 if (!player)
1377 return true;
1378
1380
1381
1382 if (!bg)
1383 return true;
1384
1385
1389 {
1390
1393 {
1394
1398 }
1399 }
1400
1401 return true;
1402}
#define sBattlegroundMgr
Definition BattlegroundMgr.h:187
@ INVITE_ACCEPT_WAIT_TIME
Definition Battleground.h:156
@ INVITATION_REMIND_TIME
Definition Battleground.h:155
@ STATUS_WAIT_JOIN
Definition Battleground.h:192
std::uint32_t uint32
Definition Define.h:107
BattlegroundQueueTypeId
Definition SharedDefines.h:3875
@ TEAM_NEUTRAL
Definition SharedDefines.h:750
#define PLAYER_MAX_BATTLEGROUND_QUEUES
Definition SharedDefines.h:153
static BattlegroundQueueTypeId BGQueueTypeId(BattlegroundTypeId bgTypeId, uint8 arenaType)
Definition BattlegroundMgr.cpp:686
Definition BattlegroundQueue.h:68
bool IsPlayerInvited(ObjectGuid pl_guid, uint32 bgInstanceGuid, uint32 removeTime)
Definition BattlegroundQueue.cpp:394
Definition Battleground.h:304
bool isRated() const
Definition Battleground.h:416
void SendDirectMessage(WorldPacket const *data) const
Definition Player.cpp:5701
uint32 GetBattlegroundQueueIndex(BattlegroundQueueTypeId bgQueueTypeId) const
Definition Player.cpp:12289
Definition WorldPacket.h:26
Player * FindConnectedPlayer(ObjectGuid const guid)
Definition ObjectAccessor.cpp:257