AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_demon_broiled_surprise Class Reference
Inheritance diagram for spell_item_demon_broiled_surprise:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_demon_broiled_surprise)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void HandleDummy (SpellEffIndex)
 
SpellCastResult CheckRequirement ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckRequirement()

SpellCastResult spell_item_demon_broiled_surprise::CheckRequirement ( )
inlineprivate
3283 {
3284 Player* player = GetCaster()->ToPlayer();
3287
3288 if (Creature* creature = player->FindNearestCreature(NPC_ABYSSAL_FLAMEBRINGER, 10, false))
3289 if (creature->isDead())
3290 return SPELL_CAST_OK;
3291 return SPELL_FAILED_NOT_HERE;
3292 }
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
@ SPELL_FAILED_NOT_HERE
Definition SharedDefines.h:997
@ SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW
Definition SharedDefines.h:1110
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
Definition Creature.h:47
Player * ToPlayer()
Definition Object.h:208
Definition Player.h:1086
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1504
Unit * GetCaster()
Definition SpellScript.cpp:401
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2558
@ NPC_ABYSSAL_FLAMEBRINGER
Definition spell_item.cpp:3259
@ QUEST_SUPER_HOT_STEW
Definition spell_item.cpp:3257

References WorldObject::FindNearestCreature(), SpellScript::GetCaster(), Player::GetQuestStatus(), NPC_ABYSSAL_FLAMEBRINGER, QUEST_STATUS_INCOMPLETE, QUEST_SUPER_HOT_STEW, SPELL_CAST_OK, SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW, SPELL_FAILED_NOT_HERE, and Object::ToPlayer().

Referenced by Register().

◆ HandleDummy()

void spell_item_demon_broiled_surprise::HandleDummy ( SpellEffIndex  )
inlineprivate
3277 {
3278 Unit* player = GetCaster();
3279 player->CastSpell(player, SPELL_CREATE_DEMON_BROILED_SURPRISE, false);
3280 }
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_CREATE_DEMON_BROILED_SURPRISE
Definition spell_item.cpp:3258

References Unit::CastSpell(), SpellScript::GetCaster(), and SPELL_CREATE_DEMON_BROILED_SURPRISE.

Referenced by Register().

◆ Load()

bool spell_item_demon_broiled_surprise::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3272 {
3273 return GetCaster()->IsPlayer();
3274 }
bool IsPlayer() const
Definition Object.h:207

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_item_demon_broiled_surprise::PrepareSpellScript ( spell_item_demon_broiled_surprise  )
private

◆ Register()

void spell_item_demon_broiled_surprise::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3295 {
3298 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition spell_item.cpp:3276
SpellCastResult CheckRequirement()
Definition spell_item.cpp:3282

References CheckRequirement(), EFFECT_1, HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.

◆ Validate()

bool spell_item_demon_broiled_surprise::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

3267 {
3269 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_CREATE_DEMON_BROILED_SURPRISE, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: