AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_death_knight_initiate_visual Class Reference
Inheritance diagram for spell_death_knight_initiate_visual:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_death_knight_initiate_visual)
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScriptEffect()

void spell_death_knight_initiate_visual::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
331 {
332 Creature* target = GetHitCreature();
333 if (!target)
334 return;
335
336 uint32 spellId;
337 switch (target->GetDisplayId())
338 {
339 case 25369: spellId = 51552; break; // bloodelf female
340 case 25373: spellId = 51551; break; // bloodelf male
341 case 25363: spellId = 51542; break; // draenei female
342 case 25357: spellId = 51541; break; // draenei male
343 case 25361: spellId = 51537; break; // dwarf female
344 case 25356: spellId = 51538; break; // dwarf male
345 case 25372: spellId = 51550; break; // forsaken female
346 case 25367: spellId = 51549; break; // forsaken male
347 case 25362: spellId = 51540; break; // gnome female
348 case 25359: spellId = 51539; break; // gnome male
349 case 25355: spellId = 51534; break; // human female
350 case 25354: spellId = 51520; break; // human male
351 case 25360: spellId = 51536; break; // nightelf female
352 case 25358: spellId = 51535; break; // nightelf male
353 case 25368: spellId = 51544; break; // orc female
354 case 25364: spellId = 51543; break; // orc male
355 case 25371: spellId = 51548; break; // tauren female
356 case 25366: spellId = 51547; break; // tauren male
357 case 25370: spellId = 51545; break; // troll female
358 case 25365: spellId = 51546; break; // troll male
359 default: return;
360 }
361
362 target->CastSpell(target, spellId, true);
363 target->LoadEquipment();
364 }
std::uint32_t uint32
Definition Define.h:107
Definition Creature.h:47
void LoadEquipment(int8 id=1, bool force=false)
Definition Creature.cpp:1791
Creature * GetHitCreature()
Definition SpellScript.cpp:458
uint32 GetDisplayId() const
Definition Unit.h:1974
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1361

References Unit::CastSpell(), Unit::GetDisplayId(), SpellScript::GetHitCreature(), and Creature::LoadEquipment().

Referenced by Register().

◆ PrepareSpellScript()

spell_death_knight_initiate_visual::PrepareSpellScript ( spell_death_knight_initiate_visual  )
private

◆ Register()

void spell_death_knight_initiate_visual::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

367 {
369 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScriptEffect(SpellEffIndex)
Definition zone_the_scarlet_enclave.cpp:330

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.


The documentation for this class was generated from the following file: