2090 {
2093 return;
2094
2098 }
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0s)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition CreatureAI.cpp:52
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition Creature.cpp:2177
CreatureAI * AI() const
Definition Creature.h:141
uint32 GetEntry() const
Definition Object.h:116
Creature * GetHitCreature()
Definition SpellScript.cpp:458
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4809
@ SPELL_CONFUSED
Definition zone_dragonblight.cpp:2039
@ SAY_LOTHALOR
Definition zone_dragonblight.cpp:2036
@ NPC_LOTHALOR
Definition zone_dragonblight.cpp:2041