1306 {
1309 if (!pPrisoner)
1310 {
1312 if (!pPrisoner)
1313 {
1315 if (!pPrisoner)
1317 }
1318 }
1319 if (!pPrisoner || !pPrisoner->
IsAlive())
1320 return false;
1321
1325 {
1328 break;
1331 break;
1334 break;
1337 break;
1338 }
1339 return true;
1340 }
void DespawnOrUnsummon(Milliseconds msTimeToDespawn=0ms, Seconds forcedRespawnTimer=0s)
Definition Creature.cpp:2178
void UseDoorOrButton(uint32 time_to_restore=0, bool alternative=false, Unit *user=nullptr)
Definition GameObject.cpp:1410
uint32 GetEntry() const
Definition Object.h:116
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition PlayerQuest.cpp:1925
bool IsAlive() const
Definition Unit.h:1773
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2443
@ NPC_EBON_BLADE_PRISONER_TROLL
Definition go_scripts.cpp:1291
@ SPELL_SUMMON_BLADE_KNIGHT_NE
Definition go_scripts.cpp:1295
@ NPC_EBON_BLADE_PRISONER_NE
Definition go_scripts.cpp:1290
@ SPELL_SUMMON_BLADE_KNIGHT_H
Definition go_scripts.cpp:1294
@ SPELL_SUMMON_BLADE_KNIGHT_ORC
Definition go_scripts.cpp:1296
@ NPC_EBON_BLADE_PRISONER_ORC
Definition go_scripts.cpp:1292
@ NPC_EBON_BLADE_PRISONER_HUMAN
Definition go_scripts.cpp:1289
@ SPELL_SUMMON_BLADE_KNIGHT_TROLL
Definition go_scripts.cpp:1297