1305 {
1308 if (!pPrisoner)
1309 {
1311 if (!pPrisoner)
1312 {
1314 if (!pPrisoner)
1316 }
1317 }
1318 if (!pPrisoner || !pPrisoner->
IsAlive())
1319 return false;
1320
1324 {
1327 break;
1330 break;
1333 break;
1336 break;
1337 }
1338 return true;
1339 }
void DespawnOrUnsummon(Milliseconds msTimeToDespawn=0ms, Seconds forcedRespawnTimer=0s)
Definition Creature.cpp:2126
void UseDoorOrButton(uint32 time_to_restore=0, bool alternative=false, Unit *user=nullptr)
Definition GameObject.cpp:1405
uint32 GetEntry() const
Definition Object.h:117
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition PlayerQuest.cpp:1959
bool IsAlive() const
Definition Unit.h:1793
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2499
@ NPC_EBON_BLADE_PRISONER_TROLL
Definition go_scripts.cpp:1290
@ SPELL_SUMMON_BLADE_KNIGHT_NE
Definition go_scripts.cpp:1294
@ NPC_EBON_BLADE_PRISONER_NE
Definition go_scripts.cpp:1289
@ SPELL_SUMMON_BLADE_KNIGHT_H
Definition go_scripts.cpp:1293
@ SPELL_SUMMON_BLADE_KNIGHT_ORC
Definition go_scripts.cpp:1295
@ NPC_EBON_BLADE_PRISONER_ORC
Definition go_scripts.cpp:1291
@ NPC_EBON_BLADE_PRISONER_HUMAN
Definition go_scripts.cpp:1288
@ SPELL_SUMMON_BLADE_KNIGHT_TROLL
Definition go_scripts.cpp:1296