1327 {
1330 if (!pPrisoner)
1331 {
1333 if (!pPrisoner)
1334 {
1336 if (!pPrisoner)
1338 }
1339 }
1340 if (!pPrisoner || !pPrisoner->
IsAlive())
1341 return false;
1342
1346 {
1349 break;
1352 break;
1355 break;
1358 break;
1359 }
1360 return true;
1361 }
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition Creature.cpp:2183
void UseDoorOrButton(uint32 time_to_restore=0, bool alternative=false, Unit *user=nullptr)
Definition GameObject.cpp:1414
uint32 GetEntry() const
Definition Object.h:116
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition PlayerQuest.cpp:1927
bool IsAlive() const
Definition Unit.h:1698
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1179
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2459
@ NPC_EBON_BLADE_PRISONER_TROLL
Definition go_scripts.cpp:1312
@ SPELL_SUMMON_BLADE_KNIGHT_NE
Definition go_scripts.cpp:1316
@ NPC_EBON_BLADE_PRISONER_NE
Definition go_scripts.cpp:1311
@ SPELL_SUMMON_BLADE_KNIGHT_H
Definition go_scripts.cpp:1315
@ SPELL_SUMMON_BLADE_KNIGHT_ORC
Definition go_scripts.cpp:1317
@ NPC_EBON_BLADE_PRISONER_ORC
Definition go_scripts.cpp:1313
@ NPC_EBON_BLADE_PRISONER_HUMAN
Definition go_scripts.cpp:1310
@ SPELL_SUMMON_BLADE_KNIGHT_TROLL
Definition go_scripts.cpp:1318