AzerothCore 3.3.5a
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spell_item_mad_alchemists_potion Class Reference
Inheritance diagram for spell_item_mad_alchemists_potion:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_mad_alchemists_potion)
 
void SecondaryEffect ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ PrepareSpellScript()

spell_item_mad_alchemists_potion::PrepareSpellScript ( spell_item_mad_alchemists_potion  )
private

◆ Register()

void spell_item_mad_alchemists_potion::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

5071 {
5073 }
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
void SecondaryEffect()
Definition spell_item.cpp:5010

References SpellScript::AfterCast, SecondaryEffect(), and SpellCastFn.

◆ SecondaryEffect()

void spell_item_mad_alchemists_potion::SecondaryEffect ( )
inlineprivate
5011 {
5012 std::vector<uint32> availableElixirs =
5013 {
5014 // Battle Elixirs
5015 33720, // Onslaught Elixir (28102)
5016 54452, // Adept's Elixir (28103)
5017 33726, // Elixir of Mastery (28104)
5018 28490, // Elixir of Major Strength (22824)
5019 28491, // Elixir of Healing Power (22825)
5020 28493, // Elixir of Major Frost Power (22827)
5021 54494, // Elixir of Major Agility (22831)
5022 28501, // Elixir of Major Firepower (22833)
5023 28503, // Elixir of Major Shadow Power (22835)
5024 38954, // Fel Strength Elixir (31679)
5025 // Guardian Elixirs
5026 39625, // Elixir of Major Fortitude (32062)
5027 39626, // Earthen Elixir (32063)
5028 39627, // Elixir of Draenic Wisdom (32067)
5029 39628, // Elixir of Ironskin (32068)
5030 28502, // Elixir of Major Defense (22834)
5031 28514, // Elixir of Empowerment (22848)
5032 // Other
5033 28489, // Elixir of Camouflage (22823)
5034 28496 // Elixir of the Searching Eye (22830)
5035 };
5036
5037 Unit* target = GetCaster();
5038
5039 if (target->getPowerType() == POWER_MANA)
5040 availableElixirs.push_back(28509); // Elixir of Major Mageblood (22840)
5041
5042 uint32 chosenElixir = Acore::Containers::SelectRandomContainerElement(availableElixirs);
5043
5044 bool useElixir = true;
5045
5046 SpellGroup chosenSpellGroup = SPELL_GROUP_NONE;
5047 if (sSpellMgr->IsSpellMemberOfSpellGroup(chosenElixir, SPELL_GROUP_ELIXIR_BATTLE))
5048 chosenSpellGroup = SPELL_GROUP_ELIXIR_BATTLE;
5049 if (sSpellMgr->IsSpellMemberOfSpellGroup(chosenElixir, SPELL_GROUP_ELIXIR_GUARDIAN))
5050 chosenSpellGroup = SPELL_GROUP_ELIXIR_GUARDIAN;
5051 // If another spell of the same group is already active the elixir should not be cast
5052 if (chosenSpellGroup != SPELL_GROUP_NONE)
5053 {
5054 Unit::AuraApplicationMap const& auraMap = target->GetAppliedAuras();
5055 for (auto itr = auraMap.begin(); itr != auraMap.end(); ++itr)
5056 {
5057 uint32 spellId = itr->second->GetBase()->GetId();
5058 if (sSpellMgr->IsSpellMemberOfSpellGroup(spellId, chosenSpellGroup) && spellId != chosenElixir)
5059 {
5060 useElixir = false;
5061 break;
5062 }
5063 }
5064 }
5065
5066 if (useElixir)
5067 target->CastSpell(target, chosenElixir, GetCastItem());
5068 }
std::uint32_t uint32
Definition Define.h:107
@ POWER_MANA
Definition SharedDefines.h:257
SpellGroup
Definition SpellMgr.h:331
@ SPELL_GROUP_NONE
Definition SpellMgr.h:332
@ SPELL_GROUP_ELIXIR_BATTLE
Definition SpellMgr.h:333
@ SPELL_GROUP_ELIXIR_GUARDIAN
Definition SpellMgr.h:334
#define sSpellMgr
Definition SpellMgr.h:836
Item * GetCastItem()
Definition SpellScript.cpp:620
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:664
std::multimap< uint32, AuraApplication * > AuraApplicationMap
Definition Unit.h:673
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1375
Powers getPowerType() const
Definition Unit.h:1131
AuraApplicationMap & GetAppliedAuras()
Definition Unit.h:1383
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133

References Unit::CastSpell(), Unit::GetAppliedAuras(), SpellScript::GetCaster(), SpellScript::GetCastItem(), Unit::getPowerType(), POWER_MANA, Acore::Containers::SelectRandomContainerElement(), SPELL_GROUP_ELIXIR_BATTLE, SPELL_GROUP_ELIXIR_GUARDIAN, SPELL_GROUP_NONE, and sSpellMgr.

Referenced by Register().


The documentation for this class was generated from the following file: