AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_eredar_twins_apply_touch Class Reference
Inheritance diagram for spell_eredar_twins_apply_touch:
SpellScript _SpellScript

Public Member Functions

 spell_eredar_twins_apply_touch (uint32 touchSpell)
 
bool Validate (SpellInfo const *) override
 
void HandleApplyTouch ()
 
void Register () override
 
- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 

Private Member Functions

 PrepareSpellScript (spell_eredar_twins_apply_touch)
 

Private Attributes

uint32 _touchSpell
 

Additional Inherited Members

- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Constructor & Destructor Documentation

◆ spell_eredar_twins_apply_touch()

spell_eredar_twins_apply_touch::spell_eredar_twins_apply_touch ( uint32  touchSpell)
inline
337: SpellScript(), _touchSpell(touchSpell) { }
Definition SpellScript.h:182
uint32 _touchSpell
Definition boss_eredar_twins.cpp:356

Member Function Documentation

◆ HandleApplyTouch()

void spell_eredar_twins_apply_touch::HandleApplyTouch ( )
inline
345 {
346 if (Player* target = GetHitPlayer())
347 target->CastSpell(target, _touchSpell, true);
348 }
Definition Player.h:1086
Player * GetHitPlayer()
Definition SpellScript.cpp:476

References _touchSpell, and SpellScript::GetHitPlayer().

Referenced by Register().

◆ PrepareSpellScript()

spell_eredar_twins_apply_touch::PrepareSpellScript ( spell_eredar_twins_apply_touch  )
private

◆ Register()

void spell_eredar_twins_apply_touch::Register ( )
inlineoverridevirtual

Implements _SpellScript.

351 {
353 }
#define SpellHitFn(F)
Definition SpellScript.h:349
HookList< HitHandler > AfterHit
Definition SpellScript.h:347
void HandleApplyTouch()
Definition boss_eredar_twins.cpp:344

References SpellScript::AfterHit, HandleApplyTouch(), and SpellHitFn.

◆ Validate()

bool spell_eredar_twins_apply_touch::Validate ( SpellInfo const *  )
inlineoverridevirtual

Reimplemented from _SpellScript.

340 {
341 return ValidateSpellInfo({ _touchSpell });
342 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References _touchSpell, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _touchSpell

uint32 spell_eredar_twins_apply_touch::_touchSpell
private

Referenced by HandleApplyTouch(), and Validate().


The documentation for this class was generated from the following file: