AzerothCore 3.3.5a
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spell_q10612_10613_the_fel_and_the_furious Class Reference
Inheritance diagram for spell_q10612_10613_the_fel_and_the_furious:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q10612_10613_the_fel_and_the_furious)
 
bool Validate (SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScriptEffect()

void spell_q10612_10613_the_fel_and_the_furious::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
41 {
43 if (!charmer)
44 return;
45
46 std::list<GameObject*> gList;
47 GetCaster()->GetGameObjectListWithEntryInGrid(gList, 184979, 30.0f);
48 uint8 counter = 0;
49 for (std::list<GameObject*>::const_iterator itr = gList.begin(); itr != gList.end(); ++itr, ++counter)
50 {
51 if (counter >= 10)
52 break;
53 GameObject* go = *itr;
54 if (!go->isSpawned())
55 continue;
56 Creature* cr2 = go->SummonTrigger(go->GetPositionX(), go->GetPositionY(), go->GetPositionZ() + 2.0f, 0.0f, 100);
57 if (cr2)
58 {
62 }
63
65 charmer->KilledMonsterCredit(21959);
66 }
67 }
std::uint8_t uint8
Definition Define.h:109
@ GO_JUST_DEACTIVATED
Definition GameObject.h:113
@ FACTION_MONSTER
Definition SharedDefines.h:183
@ UNIT_FLAG_NONE
Definition UnitDefines.h:256
Definition Creature.h:47
Definition GameObject.h:120
bool isSpawned() const
Definition GameObject.h:191
void SetLootState(LootState s, Unit *unit=nullptr)
Definition GameObject.cpp:2484
Definition Player.h:1086
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition PlayerQuest.cpp:2001
Unit * GetCaster()
Definition SpellScript.cpp:401
void SetFaction(uint32 faction)
Definition Unit.cpp:6850
Player * GetCharmerOrOwnerPlayerOrPlayerItself() const
Definition Unit.cpp:7503
void ReplaceAllUnitFlags(UnitFlags flags)
Remove the Unit flag specify only.
Definition Unit.h:751
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
void GetGameObjectListWithEntryInGrid(std::list< GameObject * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition Object.cpp:2605
Creature * SummonTrigger(float x, float y, float z, float ang, uint32 dur, bool setLevel=false, CreatureAI *(*GetAI)(Creature *)=nullptr)
Definition Object.cpp:2502
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122
@ SPELL_ROCKET_LAUNCHER
Definition zone_shadowmoon_valley.cpp:28

References Unit::CastSpell(), FACTION_MONSTER, SpellScript::GetCaster(), Unit::GetCharmerOrOwnerPlayerOrPlayerItself(), WorldObject::GetGameObjectListWithEntryInGrid(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), GO_JUST_DEACTIVATED, GameObject::isSpawned(), Player::KilledMonsterCredit(), Unit::ReplaceAllUnitFlags(), Unit::SetFaction(), GameObject::SetLootState(), SPELL_ROCKET_LAUNCHER, WorldObject::SummonTrigger(), and UNIT_FLAG_NONE.

Referenced by Register().

◆ PrepareSpellScript()

spell_q10612_10613_the_fel_and_the_furious::PrepareSpellScript ( spell_q10612_10613_the_fel_and_the_furious  )
private

◆ Register()

void spell_q10612_10613_the_fel_and_the_furious::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

70 {
72 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScriptEffect(SpellEffIndex)
Definition zone_shadowmoon_valley.cpp:40

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_q10612_10613_the_fel_and_the_furious::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

36 {
38 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_ROCKET_LAUNCHER, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: