AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_the_lich_king_quake Class Reference
Inheritance diagram for spell_the_lich_king_quake:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_the_lich_king_quake)
 
bool Load () override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleSendEvent (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_the_lich_king_quake::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
1687 {
1688 if (GameObject* platform = ObjectAccessor::GetGameObject(*GetCaster(), GetCaster()->GetInstanceScript()->GetGuidData(DATA_ARTHAS_PLATFORM)))
1689 targets.remove_if(HeightDifferenceCheck(platform, 5.0f, false));
1690 }
Definition GameObject.h:120
Definition boss_the_lich_king.cpp:618
Unit * GetCaster()
Definition SpellScript.cpp:401
@ DATA_ARTHAS_PLATFORM
Definition icecrown_citadel.h:132
GameObject * GetGameObject(WorldObject const &u, ObjectGuid const &guid)
Definition ObjectAccessor.cpp:208

References DATA_ARTHAS_PLATFORM, SpellScript::GetCaster(), and ObjectAccessor::GetGameObject().

Referenced by Register().

◆ HandleSendEvent()

void spell_the_lich_king_quake::HandleSendEvent ( SpellEffIndex  )
inlineprivate
1693 {
1694 if (GetCaster()->IsAIEnabled)
1696 }
@ ACTION_START_ATTACK
Definition boss_the_lich_king.cpp:333
virtual void DoAction(int32)
Definition UnitAI.h:217
UnitAI * GetAI()
Definition Unit.h:694

References ACTION_START_ATTACK, UnitAI::DoAction(), Unit::GetAI(), and SpellScript::GetCaster().

Referenced by Register().

◆ Load()

bool spell_the_lich_king_quake::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1682 {
1683 return GetCaster()->GetInstanceScript() != nullptr;
1684 }
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1247

References SpellScript::GetCaster(), and WorldObject::GetInstanceScript().

◆ PrepareSpellScript()

spell_the_lich_king_quake::PrepareSpellScript ( spell_the_lich_king_quake  )
private

◆ Register()

void spell_the_lich_king_quake::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1699 {
1702 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SEND_EVENT
Definition SharedDefines.h:827
@ TARGET_UNIT_SRC_AREA_ENTRY
Definition SharedDefines.h:1420
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition boss_the_lich_king.cpp:1686
void HandleSendEvent(SpellEffIndex)
Definition boss_the_lich_king.cpp:1692

References EFFECT_0, EFFECT_1, FilterTargets(), HandleSendEvent(), SpellScript::OnEffectHit, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_SEND_EVENT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENTRY.


The documentation for this class was generated from the following file: