1559 {
1561
1567
1569 if (!item)
1570 return;
1571
1573
1574
1575 float attackSpeed = player->
GetAttackTime(attType) / 1000.f;
1576 float fireDamage = basePoints / 100.0f;
1577 fireDamage *= attackSpeed;
1578
1579
1581
1582
1585
1586 float const spCoeff = 0.03811f;
1587 spellPowerBonus *= spCoeff * attackSpeed;
1588
1589 int32 totalDamage =
int32(fireDamage + spellPowerBonus);
1591 }
std::int32_t int32
Definition Define.h:103
@ SPELL_SCHOOL_MASK_FIRE
Definition SharedDefines.h:287
@ SPELL_AURA_MOD_DAMAGE_TAKEN
Definition SpellAuraDefines.h:77
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
T RoundToInterval(T &num, T floor, T ceil)
Definition Util.h:70
void PreventDefaultAction()
Definition SpellScript.cpp:1000
SpellInfo const * GetSpellInfo() const
Definition SpellScript.cpp:1020
Item * GetWeaponForAttack(WeaponAttackType attackType, bool useable=false) const
Definition PlayerStorage.cpp:490
Unit * GetActionTarget() const
Definition Unit.h:460
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
int32 GetTotalAuraModifierByMiscMask(AuraType auratype, uint32 misc_mask) const
Definition Unit.cpp:6288
uint32 GetAttackTime(WeaponAttackType att) const
Definition Unit.h:914
int32 SpellBaseDamageBonusDone(SpellSchoolMask schoolMask)
Definition Unit.cpp:9012
@ SPELL_SHAMAN_FLAMETONGUE_ATTACK
Definition spell_shaman.cpp:82