AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_kologarn_focused_eyebeam Class Reference
Inheritance diagram for spell_kologarn_focused_eyebeam:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_kologarn_focused_eyebeam)
 
bool Load () override
 
void FilterTargetsInitial (std::list< WorldObject * > &targets)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargetsInitial()

void spell_kologarn_focused_eyebeam::FilterTargetsInitial ( std::list< WorldObject * > &  targets)
inlineprivate
569 {
570 std::list<Unit*> newTargets;
571 Creature* creature = GetCaster()->ToCreature();
572 // Select 3 most distant targets
574
575 // If no distant targets available, get 1 target from original list
576 if (newTargets.empty())
577 {
578 if (!targets.empty())
579 {
580 while (1 < targets.size())
581 {
582 std::list<WorldObject*>::iterator itr = targets.begin();
583 advance(itr, urand(0, targets.size() - 1));
584 targets.erase(itr);
585 }
586 }
587 return;
588 }
589
590 // Clear original targets
591 targets.clear();
592
593 // Select a random target
594 std::list<Unit*>::iterator head = newTargets.begin();
595 advance(head, urand(0, newTargets.size() - 1));
596 targets.push_back(*head);
597 }
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Definition Creature.h:47
Creature * ToCreature()
Definition Object.h:212
Unit * GetCaster()
Definition SpellScript.cpp:401
void SelectTargetList(std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
Select the best (up to) <num> targets (in <targetType> order) from the threat list that fulfill the f...
Definition UnitAI.cpp:117
UnitAI * GetAI()
Definition Unit.h:694
Definition UnitAI.h:123

References Unit::GetAI(), SpellScript::GetCaster(), MaxDistance, UnitAI::SelectTargetList(), Object::ToCreature(), and urand().

Referenced by Register().

◆ Load()

bool spell_kologarn_focused_eyebeam::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

564 {
565 return GetCaster()->IsCreature();
566 }
bool IsCreature() const
Definition Object.h:211

References SpellScript::GetCaster(), and Object::IsCreature().

◆ PrepareSpellScript()

spell_kologarn_focused_eyebeam::PrepareSpellScript ( spell_kologarn_focused_eyebeam  )
private

◆ Register()

void spell_kologarn_focused_eyebeam::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

600 {
602 }
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
#define EFFECT_ALL
Definition SharedDefines.h:38
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void FilterTargetsInitial(std::list< WorldObject * > &targets)
Definition boss_kologarn.cpp:568

References EFFECT_ALL, FilterTargetsInitial(), SpellScript::OnObjectAreaTargetSelect, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.


The documentation for this class was generated from the following file: