◆ HandleDummy()
| void spell_item_gnomish_shrink_ray::HandleDummy |
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SpellEffIndex |
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1009 {
1012 {
1013 if (
urand(0, 99) < 15)
1015 else
1017 }
1018 }
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_GNOMISH_SHRINK_RAY_TARGET
Definition spell_item.cpp:1001
@ SPELL_GNOMISH_SHRINK_RAY_SELF
Definition spell_item.cpp:1000
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SPELL_GNOMISH_SHRINK_RAY_SELF, SPELL_GNOMISH_SHRINK_RAY_TARGET, and urand().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_item_gnomish_shrink_ray::Register |
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The documentation for this class was generated from the following file: