◆ HandleDummy()
1442 {
1444 {
1446 {
1448 target->ReplaceAllDynamicFlags(0);
1450 target->SetHealth(target->GetMaxHealth() / 2);
1452 }
1453 }
1454 }
std::uint32_t uint32
Definition Define.h:107
@ POWER_MANA
Definition SharedDefines.h:280
@ UNIT_FLAG2_NONE
Definition UnitDefines.h:292
Creature * GetHitCreature()
Definition SpellScript.cpp:458
@ SPELL_PERMANENT_FEIGN_DEATH
Definition spell_quest.cpp:1433
References SpellScript::GetHitCreature(), POWER_MANA, SPELL_PERMANENT_FEIGN_DEATH, and UNIT_FLAG2_NONE.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_symbol_of_life_dummy::Register |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: