◆ HandleDummy()
1472 {
1474 {
1476 {
1478 target->ReplaceAllDynamicFlags(0);
1480 target->SetHealth(target->GetMaxHealth() / 2);
1482 }
1483 }
1484 }
std::uint32_t uint32
Definition Define.h:107
@ POWER_MANA
Definition SharedDefines.h:257
@ UNIT_FLAG2_NONE
Definition UnitDefines.h:295
Creature * GetHitCreature()
Definition SpellScript.cpp:463
@ SPELL_PERMANENT_FEIGN_DEATH
Definition spell_quest.cpp:1463
References SpellScript::GetHitCreature(), POWER_MANA, SPELL_PERMANENT_FEIGN_DEATH, and UNIT_FLAG2_NONE.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_symbol_of_life_dummy::Register |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: