◆ HandleDummy()
1438 {
1440 {
1442 {
1444 target->ReplaceAllDynamicFlags(0);
1446 target->SetHealth(target->GetMaxHealth() / 2);
1448 }
1449 }
1450 }
std::uint32_t uint32
Definition Define.h:107
@ POWER_MANA
Definition SharedDefines.h:280
@ UNIT_FLAG2_NONE
Definition UnitDefines.h:290
Creature * GetHitCreature()
Definition SpellScript.cpp:458
@ SPELL_PERMANENT_FEIGN_DEATH
Definition spell_quest.cpp:1429
References SpellScript::GetHitCreature(), POWER_MANA, SPELL_PERMANENT_FEIGN_DEATH, and UNIT_FLAG2_NONE.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_symbol_of_life_dummy::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: