◆ HandleDummy()
1462 {
1464 {
1466 {
1468 target->ReplaceAllDynamicFlags(0);
1470 target->SetHealth(target->GetMaxHealth() / 2);
1472 }
1473 }
1474 }
std::uint32_t uint32
Definition Define.h:107
@ POWER_MANA
Definition SharedDefines.h:257
@ UNIT_FLAG2_NONE
Definition UnitDefines.h:295
Creature * GetHitCreature()
Definition SpellScript.cpp:458
@ SPELL_PERMANENT_FEIGN_DEATH
Definition spell_quest.cpp:1453
References SpellScript::GetHitCreature(), POWER_MANA, SPELL_PERMANENT_FEIGN_DEATH, and UNIT_FLAG2_NONE.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_symbol_of_life_dummy::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: