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| | npc_bombardier_petrov () |
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| bool | OnGossipHello (Player *player, Creature *creature) override |
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| bool | IsDatabaseBound () const override |
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| virtual bool | OnGossipSelect (Player *, Creature *, uint32, uint32) |
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| virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, char const *) |
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| virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
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| virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
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| virtual uint32 | GetDialogStatus (Player *, Creature *) |
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| virtual CreatureAI * | GetAI (Creature *) const |
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| virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
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| virtual bool | isAfterLoadScript () const |
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| virtual void | checkValidity () |
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| std::string const & | GetName () const |
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| uint16 | GetTotalAvailableHooks () |
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| virtual void | OnUpdate (Creature *, uint32) |
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◆ npc_bombardier_petrov()
| npc_bombardier_petrov::npc_bombardier_petrov |
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inline |
Definition CreatureScript.h:25
◆ OnGossipHello()
| bool npc_bombardier_petrov::OnGossipHello |
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Player * |
player, |
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Creature * |
creature |
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) |
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inlineoverridevirtual |
Reimplemented from CreatureScript.
251 {
254
255
259
261 return true;
262 }
std::uint32_t uint32
Definition Define.h:107
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:40
bool IsQuestGiver() const
Definition Unit.h:806
Map * GetMap() const
Definition Object.h:631
@ GOSSIP_TEXT_PETROV_ARRIVING
Definition transport_zeppelins.cpp:145
@ GOSSIP_TEXT_PETROV_EN_ROUTE
Definition transport_zeppelins.cpp:144
WestguardZeppelinState GetWestguardZeppelinState(Player *player, Map *map)
Definition transport_zeppelins.cpp:168
@ ZEPPELIN_STATE_EN_ROUTE
Definition transport_zeppelins.cpp:161
References Object::GetGUID(), WorldObject::GetMap(), GetWestguardZeppelinState(), GOSSIP_TEXT_PETROV_ARRIVING, GOSSIP_TEXT_PETROV_EN_ROUTE, Unit::IsQuestGiver(), Player::PrepareQuestMenu(), SendGossipMenuFor(), and ZEPPELIN_STATE_EN_ROUTE.
The documentation for this class was generated from the following file: