AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_bombardier_petrov Class Reference
Inheritance diagram for npc_bombardier_petrov:
CreatureScript ScriptObject UpdatableScript< Creature >

Public Member Functions

 npc_bombardier_petrov ()
 
bool OnGossipHello (Player *player, Creature *creature) override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, char const *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
std::string const & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_bombardier_petrov()

npc_bombardier_petrov::npc_bombardier_petrov ( )
inline
248: CreatureScript("npc_bombardier_petrov") { }
Definition CreatureScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool npc_bombardier_petrov::OnGossipHello ( Player player,
Creature creature 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

251 {
252 if (creature->IsQuestGiver())
253 player->PrepareQuestMenu(creature->GetGUID());
254
255 // he has no docked text of his own, "she's almost here" covers being at the dock too
256 uint32 const textId = GetWestguardZeppelinState(player, creature->GetMap()) == ZEPPELIN_STATE_EN_ROUTE
259
260 SendGossipMenuFor(player, textId, creature->GetGUID());
261 return true;
262 }
std::uint32_t uint32
Definition Define.h:107
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:114
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:40
bool IsQuestGiver() const
Definition Unit.h:806
Map * GetMap() const
Definition Object.h:631
@ GOSSIP_TEXT_PETROV_ARRIVING
Definition transport_zeppelins.cpp:145
@ GOSSIP_TEXT_PETROV_EN_ROUTE
Definition transport_zeppelins.cpp:144
WestguardZeppelinState GetWestguardZeppelinState(Player *player, Map *map)
Definition transport_zeppelins.cpp:168
@ ZEPPELIN_STATE_EN_ROUTE
Definition transport_zeppelins.cpp:161

References Object::GetGUID(), WorldObject::GetMap(), GetWestguardZeppelinState(), GOSSIP_TEXT_PETROV_ARRIVING, GOSSIP_TEXT_PETROV_EN_ROUTE, Unit::IsQuestGiver(), Player::PrepareQuestMenu(), SendGossipMenuFor(), and ZEPPELIN_STATE_EN_ROUTE.


The documentation for this class was generated from the following file: