1218 {
1220 Position offset = {0.0f, 0.0f, 0.0f, 0.0f};
1223 else
1225
1227
1230 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_SUMMON_EXIT_PORTALS
Definition boss_halion.cpp:117
WorldLocation const * GetExplTargetDest()
Definition SpellScript.cpp:416
void SetExplTargetDest(WorldLocation &loc)
Definition SpellScript.cpp:423
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
WorldLocation * GetHitDest()
Definition SpellScript.cpp:504
Definition Position.h:256
float m_positionX
Definition Position.h:55
float m_positionY
Definition Position.h:56
void RelocateOffset(Position const &offset)
Definition Position.cpp:66