1226 {
1228 Position offset = {0.0f, 0.0f, 0.0f, 0.0f};
1231 else
1233
1235
1238 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_SUMMON_EXIT_PORTALS
Definition boss_halion.cpp:116
WorldLocation const * GetExplTargetDest()
Definition SpellScript.cpp:416
void SetExplTargetDest(WorldLocation &loc)
Definition SpellScript.cpp:423
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
WorldLocation * GetHitDest()
Definition SpellScript.cpp:504
Definition Position.h:255
void RelocateOffset(const Position &offset)
Definition Position.cpp:59
float m_positionX
Definition Position.h:55
float m_positionY
Definition Position.h:56