◆ HandleDummy()
1041 {
1043 if (!caster)
1044 return;
1045
1049 }
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1193
@ SPELL_WARHEAD_SEEKING_LUMBERSHIP
Definition zone_grizzly_hills.cpp:1023
@ SPELL_WARHEAD_Z_CHECK
Definition zone_grizzly_hills.cpp:1022
@ SPELL_WARHEAD_FUSE
Definition zone_grizzly_hills.cpp:1024
References Unit::CastSpell(), SpellScript::GetCaster(), SPELL_WARHEAD_FUSE, SPELL_WARHEAD_SEEKING_LUMBERSHIP, and SPELL_WARHEAD_Z_CHECK.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_vehicle_warhead_fuse::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ Validate()
bool spell_vehicle_warhead_fuse::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: