AzerothCore 3.3.5a
OpenSource WoW Emulator
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ArenaScript Class Reference

#include "ArenaScript.h"

Inheritance diagram for ArenaScript:
ScriptObject

Public Member Functions

bool IsDatabaseBound () const override
 
virtual bool CanAddMember (ArenaTeam *, ObjectGuid)
 
virtual void OnGetPoints (ArenaTeam *, uint32, float &)
 
virtual bool OnBeforeArenaCheckWinConditions (Battleground *const)
 
virtual bool CanSaveToDB (ArenaTeam *)
 
virtual void OnArenaStart (Battleground *)
 
virtual bool OnBeforeArenaTeamMemberUpdate (ArenaTeam *, Player *, bool, uint32, int32)
 
virtual bool CanSaveArenaStatsForMember (ArenaTeam *, ObjectGuid)
 
virtual void OnAddMember (ArenaTeam *, ArenaTeamMember &)
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
std::string const & GetName () const
 
uint16 GetTotalAvailableHooks ()
 

Protected Member Functions

 ArenaScript (char const *name, std::vector< uint16 > enabledHooks=std::vector< uint16 >())
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ ArenaScript()

ArenaScript::ArenaScript ( char const *  name,
std::vector< uint16 >  enabledHooks = std::vector<uint16>() 
)
protected
64{
65 // If empty - enable all available hooks.
66 if (enabledHooks.empty())
67 for (uint16 i = 0; i < ARENAHOOK_END; ++i)
68 enabledHooks.emplace_back(i);
69
70 ScriptRegistry<ArenaScript>::AddScript(this, std::move(enabledHooks));
71}
@ ARENAHOOK_END
Definition ArenaScript.h:37
std::uint16_t uint16
Definition Define.h:108
Definition ScriptObject.h:42
static void AddScript(TScript *const script, std::vector< uint16 > enabledHooks={})
Definition ScriptMgr.h:795

References ScriptRegistry< TScript >::AddScript(), and ARENAHOOK_END.

Member Function Documentation

◆ CanAddMember()

virtual bool ArenaScript::CanAddMember ( ArenaTeam *  ,
ObjectGuid   
)
inlinevirtual
50{ return true; }

Referenced by ScriptMgr::CanAddMember().

◆ CanSaveArenaStatsForMember()

virtual bool ArenaScript::CanSaveArenaStatsForMember ( ArenaTeam *  ,
ObjectGuid   
)
inlinevirtual
62{ return true; }

Referenced by ScriptMgr::CanSaveArenaStatsForMember().

◆ CanSaveToDB()

virtual bool ArenaScript::CanSaveToDB ( ArenaTeam *  )
inlinevirtual
56{ return true; }

Referenced by ScriptMgr::CanSaveToDB().

◆ IsDatabaseBound()

bool ArenaScript::IsDatabaseBound ( ) const
inlineoverridevirtual

Reimplemented from ScriptObject.

48{ return false; }

◆ OnAddMember()

virtual void ArenaScript::OnAddMember ( ArenaTeam *  ,
ArenaTeamMember &   
)
inlinevirtual
70{ }

Referenced by ScriptMgr::OnAddMember().

◆ OnArenaStart()

virtual void ArenaScript::OnArenaStart ( Battleground *  )
inlinevirtual
58{ };

Referenced by ScriptMgr::OnArenaStart().

◆ OnBeforeArenaCheckWinConditions()

virtual bool ArenaScript::OnBeforeArenaCheckWinConditions ( Battleground * const  )
inlinevirtual
54{ return true; }

Referenced by ScriptMgr::OnBeforeArenaCheckWinConditions().

◆ OnBeforeArenaTeamMemberUpdate()

virtual bool ArenaScript::OnBeforeArenaTeamMemberUpdate ( ArenaTeam *  ,
Player *  ,
bool  ,
uint32  ,
int32   
)
inlinevirtual
60{ return false; }

Referenced by ScriptMgr::OnBeforeArenaTeamMemberUpdate().

◆ OnGetPoints()

virtual void ArenaScript::OnGetPoints ( ArenaTeam *  ,
uint32  ,
float &   
)
inlinevirtual
52{ }

Referenced by ScriptMgr::OnGetPoints().


The documentation for this class was generated from the following files: