◆ FilterTargets()
| void spell_warl_seed_of_corruption_damage::FilterTargets |
( |
std::list< WorldObject * > & |
targets | ) |
|
|
inlineprivate |
704 {
706 {
707 if (
Unit const* unitTarget = target->
ToUnit())
708 {
709 if (WorldLocation const* dest = GetExplTargetDest())
710 {
711 if (!unitTarget->IsWithinLOS(dest->GetPositionX(), dest->GetPositionY(), dest->GetPositionZ()))
712 {
713 return true;
714 }
715 }
716 }
717
718 return false;
719 });
720 }
Unit * ToUnit()
Definition Object.h:209
References Object::ToUnit().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_warl_seed_of_corruption_damage::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
Implements _SpellScript.
723 {
725 }
@ EFFECT_0
Definition SharedDefines.h:31
@ TARGET_UNIT_DEST_AREA_ENEMY
Definition SharedDefines.h:1432
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition spell_warlock.cpp:703
References EFFECT_0, FilterTargets(), SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ENEMY.
The documentation for this class was generated from the following file: