514 {
517
519 Unit::Kill(attacker ? attacker : construct, construct);
520
524 }
@ SPELL_SHATTER
Definition boss_ignis.cpp:47
@ ACTION_CONSTRUCT_SHATTERED
Definition boss_ignis.cpp:83
Unit * GetTarget() const
Definition SpellScript.cpp:1185
Definition InstanceScript.h:143
Unit * GetActor()
Definition Unit.h:460
static void Kill(Unit *killer, Unit *victim, bool durabilityLoss=true, WeaponAttackType attackType=BASE_ATTACK, SpellInfo const *spellProto=nullptr, Spell const *spell=nullptr)
Definition Unit.cpp:13580
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1247
@ BOSS_IGNIS
Definition ulduar.h:32