◆ HandleDummy()
| void spell_item_deadly_precision_dummy::HandleDummy |
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SpellEffIndex |
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5289 {
5292 }
@ SPELLVALUE_AURA_STACK
Definition SpellDefines.h:118
#define sSpellMgr
Definition SpellMgr.h:836
Definition SpellInfo.h:340
uint32 StackAmount
Definition SpellInfo.h:395
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
@ SPELL_DEADLY_PRECISION
Definition spell_item.cpp:148
References Unit::CastCustomSpell(), SpellScript::GetCaster(), SPELL_DEADLY_PRECISION, SPELLVALUE_AURA_STACK, sSpellMgr, and SpellInfo::StackAmount.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_item_deadly_precision_dummy::Register |
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inlineoverrideprivatevirtual |
◆ Validate()
| bool spell_item_deadly_precision_dummy::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: