AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_inoculate_nestlewood_owlkin Class Reference
Inheritance diagram for spell_inoculate_nestlewood_owlkin:
AuraScript _SpellScript

Public Member Functions

 PrepareAuraScript (spell_inoculate_nestlewood_owlkin) void HandleEffectApply(AuraEffect const *
 
void HandleEffectRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 
- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 

Public Attributes

 AuraEffectHandleModes
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 

Additional Inherited Members

- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectRemove()

void spell_inoculate_nestlewood_owlkin::HandleEffectRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inline
535 {
536 if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
537 return;
538
539 if (Creature* owlkin = GetTarget()->ToCreature())
540 {
541 if (owlkin->GetEntry() == NPC_NESTLEWOOD_OWLKIN_ENTRY)
542 {
543 Player* caster = GetCaster()->ToPlayer();
544 if (owlkin->UpdateEntry(NPC_INOCULATED_OWLKIN_ENTRY))
545 {
546 owlkin->AI()->Talk(TALK_OWLKIN);
547 owlkin->GetMotionMaster()->MoveRandom(15.0f);
548 owlkin->SetUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC));
549 owlkin->DespawnOrUnsummon(15s, 0s);
551 }
552 }
553 }
554 }
@ AURA_REMOVE_BY_EXPIRE
Definition SpellAuraDefines.h:395
UnitFlags
Definition UnitDefines.h:255
@ UNIT_FLAG_IMMUNE_TO_PC
Definition UnitDefines.h:265
AuraApplication const * GetTargetApplication() const
Definition SpellScript.cpp:1215
Unit * GetCaster() const
Definition SpellScript.cpp:1040
Unit * GetTarget() const
Definition SpellScript.cpp:1185
Definition Creature.h:47
Player * ToPlayer()
Definition Object.h:208
Definition Player.h:1086
void RewardPlayerAndGroupAtEvent(uint32 creature_id, WorldObject *pRewardSource)
Definition Player.cpp:13046
virtual void Talk(std::string_view text, ChatMsg msgType, Language language, float textRange, WorldObject const *target)
Definition Unit.cpp:16789
@ TALK_OWLKIN
Definition zone_azuremyst_isle.cpp:519
@ NPC_NESTLEWOOD_OWLKIN_ENTRY
Definition zone_azuremyst_isle.cpp:516
@ NPC_INOCULATED_OWLKIN_ENTRY
Definition zone_azuremyst_isle.cpp:517

References AURA_REMOVE_BY_EXPIRE, AuraScript::GetCaster(), AuraScript::GetTarget(), AuraScript::GetTargetApplication(), NPC_INOCULATED_OWLKIN_ENTRY, NPC_NESTLEWOOD_OWLKIN_ENTRY, Player::RewardPlayerAndGroupAtEvent(), Unit::Talk(), TALK_OWLKIN, Object::ToPlayer(), and UNIT_FLAG_IMMUNE_TO_PC.

Referenced by Register().

◆ PrepareAuraScript()

spell_inoculate_nestlewood_owlkin::PrepareAuraScript ( spell_inoculate_nestlewood_owlkin  ) const

◆ Register()

void spell_inoculate_nestlewood_owlkin::Register ( )
inlineoverridevirtual

Implements _SpellScript.

557 {
558 OnEffectApply += AuraEffectApplyFn(spell_inoculate_nestlewood_owlkin::HandleEffectApply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
560 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition SpellAuraDefines.h:86
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:766
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:765
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:750
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition zone_azuremyst_isle.cpp:534

References AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, HandleEffectRemove(), AuraScript::OnEffectApply, and SPELL_AURA_PERIODIC_TRIGGER_SPELL.

Member Data Documentation

◆ AuraEffectHandleModes

spell_inoculate_nestlewood_owlkin::AuraEffectHandleModes
Initial value:
{
if (Creature* owlkin = GetTarget()->ToCreature())
if (owlkin->GetEntry() == NPC_NESTLEWOOD_OWLKIN_ENTRY)
owlkin->SetFacingToObject(GetCaster())

The documentation for this class was generated from the following file: