◆ HandleDummy()
void spell_q12459_seeds_of_natures_wrath::HandleDummy |
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SpellEffIndex |
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1192 {
1194 {
1196 switch (creatureTarget->GetEntry())
1197 {
1200 break;
1203 break;
1206 break;
1207 }
1208 if (uiNewEntry)
1209 creatureTarget->UpdateEntry(uiNewEntry);
1210 }
1211 }
std::uint32_t uint32
Definition Define.h:107
Creature * GetHitCreature()
Definition SpellScript.cpp:458
@ NPC_REANIMATED_FROSTWYRM
Definition spell_quest.cpp:1177
@ NPC_WEAK_REANIMATED_FROSTWYRM
Definition spell_quest.cpp:1178
@ NPC_TURGID
Definition spell_quest.cpp:1180
@ NPC_DEATHGAZE
Definition spell_quest.cpp:1183
@ NPC_WEAK_DEATHGAZE
Definition spell_quest.cpp:1184
@ NPC_WEAK_TURGID
Definition spell_quest.cpp:1181
References SpellScript::GetHitCreature(), NPC_DEATHGAZE, NPC_REANIMATED_FROSTWYRM, NPC_TURGID, NPC_WEAK_DEATHGAZE, NPC_WEAK_REANIMATED_FROSTWYRM, and NPC_WEAK_TURGID.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_q12459_seeds_of_natures_wrath::Register |
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The documentation for this class was generated from the following file: