AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_mage_ice_barrier Class Reference
Inheritance diagram for spell_mage_ice_barrier:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_mage_ice_barrier)
 
SpellCastResult CheckCast ()
 
void Register () override
 

Static Private Member Functions

static int32 CalculateSpellAmount (Unit *caster, int32 amount, SpellInfo const *spellInfo, AuraEffect const *aurEff)
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateSpellAmount()

static int32 spell_mage_ice_barrier::CalculateSpellAmount ( Unit *  caster,
int32  amount,
SpellInfo const *  spellInfo,
AuraEffect const *  aurEff 
)
inlinestaticprivate
Todo:
: Rework
670 {
671 // +80.68% from sp bonus
672 float bonus = 0.8068f;
673
674 bonus *= caster->SpellBaseDamageBonusDone(spellInfo->GetSchoolMask());
675
676 // Glyph of Ice Barrier: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
677 // Glyph of Ice Barrier is only applied at the spell damage bonus because it was already applied to the base value in CalculateSpellDamage
678 bonus = caster->ApplyEffectModifiers(spellInfo, aurEff->GetEffIndex(), bonus);
679
680 bonus *= caster->CalculateLevelPenalty(spellInfo);
681
682 amount += int32(bonus);
683 return amount;
684 }
std::int32_t int32
Definition Define.h:103
float ApplyEffectModifiers(SpellInfo const *spellProto, uint8 effect_index, float value) const
Definition Unit.cpp:11327
int32 SpellBaseDamageBonusDone(SpellSchoolMask schoolMask)
Definition Unit.cpp:8818
float CalculateLevelPenalty(SpellInfo const *spellProto) const
Definition Unit.cpp:3230

References Unit::ApplyEffectModifiers(), Unit::CalculateLevelPenalty(), AuraEffect::GetEffIndex(), SpellInfo::GetSchoolMask(), and Unit::SpellBaseDamageBonusDone().

Referenced by CheckCast().

◆ CheckCast()

SpellCastResult spell_mage_ice_barrier::CheckCast ( )
inlineprivate
687 {
688 Unit* caster = GetCaster();
689
690 if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_AURA_SCHOOL_ABSORB, (SpellFamilyNames)GetSpellInfo()->SpellFamilyName, GetSpellInfo()->SpellIconID, EFFECT_0))
691 {
692 int32 newAmount = GetSpellInfo()->Effects[EFFECT_0].CalcValue(caster, nullptr, nullptr);
693 newAmount = CalculateSpellAmount(caster, newAmount, GetSpellInfo(), aurEff);
694
695 if (aurEff->GetAmount() > newAmount)
697 }
698
699 return SPELL_CAST_OK;
700 }
@ EFFECT_0
Definition SharedDefines.h:31
SpellFamilyNames
Definition SharedDefines.h:3783
@ SPELL_FAILED_AURA_BOUNCED
Definition SharedDefines.h:946
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
@ SPELL_AURA_SCHOOL_ABSORB
Definition SpellAuraDefines.h:132
Definition SpellAuraEffects.h:39
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5537
static int32 CalculateSpellAmount(Unit *caster, int32 amount, SpellInfo const *spellInfo, AuraEffect const *aurEff)
Definition spell_mage.cpp:669

References CalculateSpellAmount(), EFFECT_0, SpellInfo::Effects, Unit::GetAuraEffect(), SpellScript::GetCaster(), SpellScript::GetSpellInfo(), SPELL_AURA_SCHOOL_ABSORB, SPELL_CAST_OK, and SPELL_FAILED_AURA_BOUNCED.

Referenced by Register().

◆ PrepareSpellScript()

spell_mage_ice_barrier::PrepareSpellScript ( spell_mage_ice_barrier  )
private

◆ Register()

void spell_mage_ice_barrier::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

703 {
705 }
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
SpellCastResult CheckCast()
Definition spell_mage.cpp:686

References CheckCast(), SpellScript::OnCheckCast, and SpellCheckCastFn.


The documentation for this class was generated from the following file: