◆ HandleDummyLaunch()
void spell_icc_yd_summon_undead::HandleDummyLaunch |
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SpellEffIndex |
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2399 {
2402 for (
uint8 i = 0; i < 5; ++i)
2403 c->CastSpell(c, 71302, true);
2404 }
@ MAP_ICECROWN_CITADEL
Definition AreaDefines.h:264
std::uint8_t uint8
Definition Define.h:109
Unit * GetCaster()
Definition SpellScript.cpp:401
References SpellScript::GetCaster(), and MAP_ICECROWN_CITADEL.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_icc_yd_summon_undead::Register |
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inlineoverrideprivatevirtual |
◆ Validate()
bool spell_icc_yd_summon_undead::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: