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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "OutdoorPvPZM.h"
Public Member Functions | |
| OPvPCapturePointZM_Beacon (OutdoorPvP *pvp, ZM_BeaconType type) | |
| void | ChangeState () override |
| void | SendChangePhase () override |
| void | FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &packet) override |
| bool | HandlePlayerEnter (Player *player) override |
| void | HandlePlayerLeave (Player *player) override |
| void | UpdateTowerState () |
Public Member Functions inherited from OPvPCapturePoint | |
| OPvPCapturePoint (OutdoorPvP *pvp) | |
| virtual | ~OPvPCapturePoint ()=default |
| void | SendUpdateWorldState (uint32 field, uint32 value) |
| void | SendObjectiveComplete (uint32 id, ObjectGuid guid=ObjectGuid::Empty) |
| bool | IsInsideObjective (Player *player) const |
| virtual bool | HandleCustomSpell (Player *player, uint32 spellId, GameObject *go) |
| virtual int32 | HandleOpenGo (Player *player, GameObject *go) |
| virtual bool | Update (uint32 diff) |
| virtual void | ChangeTeam (TeamId) |
| virtual bool | HandleGossipOption (Player *player, Creature *creature, uint32 gossipId) |
| virtual bool | CanTalkTo (Player *player, Creature *c, GossipMenuItems const &gso) |
| virtual bool | HandleDropFlag (Player *player, uint32 spellId) |
| virtual void | DeleteSpawns () |
| void | AddGO (uint32 type, ObjectGuid::LowType guid, uint32 entry=0) |
| void | AddCre (uint32 type, ObjectGuid::LowType guid, uint32 entry=0) |
| bool | SetCapturePointData (uint32 entry, uint32 map, float x, float y, float z, float o=0, float rotation0=0, float rotation1=0, float rotation2=0, float rotation3=0) |
| void | SetSlider (float slider) |
| float | GetSlider () const |
Protected Attributes | |
| ZM_BeaconType | m_TowerType |
| uint32 | m_TowerState |
Protected Attributes inherited from OPvPCapturePoint | |
| std::array< PlayerSet, 2 > | _activePlayers |
| float | _maxValue {} |
| float | _minValue {} |
| float | _maxSpeed {} |
| float | _value {} |
| TeamId | _team { TEAM_NEUTRAL } |
| ObjectiveStates | _oldState { OBJECTIVESTATE_NEUTRAL } |
| ObjectiveStates | _state { OBJECTIVESTATE_NEUTRAL } |
| uint32 | _neutralValuePct {} |
| OutdoorPvP * | _pvp {} |
| std::unordered_map< uint32, ObjectGuid::LowType > | _objects |
| std::unordered_map< uint32, ObjectGuid::LowType > | _creatures |
| std::unordered_map< ObjectGuid::LowType, uint32 > | _objectTypes |
| std::unordered_map< ObjectGuid::LowType, uint32 > | _creatureTypes |
Additional Inherited Members | |
Public Attributes inherited from OPvPCapturePoint | |
| ObjectGuid::LowType | m_capturePointSpawnId {} |
| GameObject * | _capturePoint {} |
Protected Member Functions inherited from OPvPCapturePoint | |
| bool | AddObject (uint32 type, uint32 entry, uint32 map, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3) |
| bool | AddCreature (uint32 type, uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimeDelay=0) |
| bool | DelCreature (uint32 type) |
| bool | DelObject (uint32 type) |
| bool | DelCapturePoint () |
| OPvPCapturePointZM_Beacon::OPvPCapturePointZM_Beacon | ( | OutdoorPvP * | pvp, |
| ZM_BeaconType | type | ||
| ) |
References OPvPCapturePoint::SetCapturePointData(), and ZMCapturePoints.
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overridevirtual |
Implements OPvPCapturePoint.
References OPvPCapturePoint::_oldState, OPvPCapturePoint::_pvp, OPvPCapturePoint::_state, OutdoorPvP::GetMap(), m_TowerState, m_TowerType, OBJECTIVESTATE_ALLIANCE, OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE, OBJECTIVESTATE_HORDE, OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE, OBJECTIVESTATE_NEUTRAL, OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE, OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE, Map::SendZoneText(), sObjectMgr, UpdateTowerState(), ZM_GRAVEYARD_ZONE, ZM_NUM_BEACONS, ZM_TOWERSTATE_A, ZM_TOWERSTATE_H, ZM_TOWERSTATE_N, ZMBeaconCaptureA, ZMBeaconCaptureH, ZMBeaconLoseA, and ZMBeaconLoseH.
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overridevirtual |
Reimplemented from OPvPCapturePoint.
References m_TowerState, m_TowerType, WorldPackets::WorldState::InitWorldStates::Worldstates, ZM_TOWERSTATE_A, ZM_TOWERSTATE_H, ZM_TOWERSTATE_N, and ZMBeaconInfo.
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overridevirtual |
Reimplemented from OPvPCapturePoint.
References OPvPCapturePoint::_maxValue, OPvPCapturePoint::_neutralValuePct, OPvPCapturePoint::_value, OPvPCapturePoint::HandlePlayerEnter(), m_TowerType, Player::SendUpdateWorldState(), and ZMBeaconInfo.
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overridevirtual |
Reimplemented from OPvPCapturePoint.
References OPvPCapturePoint::HandlePlayerLeave(), m_TowerType, Player::SendUpdateWorldState(), and ZMBeaconInfo.
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overridevirtual |
Reimplemented from OPvPCapturePoint.
References OPvPCapturePoint::_maxValue, OPvPCapturePoint::_neutralValuePct, OPvPCapturePoint::_value, m_TowerType, OPvPCapturePoint::SendUpdateWorldState(), and ZMBeaconInfo.
| void OPvPCapturePointZM_Beacon::UpdateTowerState | ( | ) |
References OPvPCapturePoint::_pvp, m_TowerState, m_TowerType, OutdoorPvP::SendUpdateWorldState(), ZM_TOWERSTATE_A, ZM_TOWERSTATE_H, ZM_TOWERSTATE_N, and ZMBeaconInfo.
Referenced by ChangeState().
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protected |
Referenced by ChangeState(), FillInitialWorldStates(), and UpdateTowerState().
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protected |
Referenced by ChangeState(), FillInitialWorldStates(), HandlePlayerEnter(), HandlePlayerLeave(), SendChangePhase(), and UpdateTowerState().