AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_igb_rocket_artillery Class Reference
Inheritance diagram for spell_igb_rocket_artillery:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_igb_rocket_artillery)
 
void SelectRandomTarget (std::list< WorldObject * > &targets)
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_igb_rocket_artillery::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
2502 {
2503 PreventHitDefaultEffect(effIndex);
2504
2505 Unit* target = GetHitUnit();
2506 float x = target->GetPositionX();
2507 float y = target->GetPositionY();
2508 float z = target->GetMapHeight(x, y, target->GetPositionZ());
2509
2511 }
std::uint32_t uint32
Definition Define.h:107
@ TRIGGERED_NONE
Definition SpellDefines.h:141
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
int32 GetEffectValue() const
Definition SpellScript.cpp:605
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
float GetMapHeight(float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const
Definition Object.cpp:3145
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), WorldObject::GetMapHeight(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), SpellScript::PreventHitDefaultEffect(), and TRIGGERED_NONE.

Referenced by Register().

◆ PrepareSpellScript()

spell_igb_rocket_artillery::PrepareSpellScript ( spell_igb_rocket_artillery  )
private

◆ Register()

void spell_igb_rocket_artillery::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2514 {
2517 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void SelectRandomTarget(std::list< WorldObject * > &targets)
Definition boss_icecrown_gunship_battle.cpp:2486
void HandleScript(SpellEffIndex effIndex)
Definition boss_icecrown_gunship_battle.cpp:2501

References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SelectRandomTarget(), SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ SelectRandomTarget()

void spell_igb_rocket_artillery::SelectRandomTarget ( std::list< WorldObject * > &  targets)
inlineprivate
2487 {
2488 TeamId teamId = TEAM_HORDE;
2489 if (InstanceScript* instance = GetCaster()->GetInstanceScript())
2490 teamId = TeamId(instance->GetData(DATA_TEAMID_IN_INSTANCE));
2491 targets.remove_if(IgbArtilleryCheck(teamId == TEAM_HORDE ? GO_ORGRIMS_HAMMER_H : GO_THE_SKYBREAKER_A));
2492
2493 if (!targets.empty())
2494 {
2496 targets.clear();
2497 targets.push_back(target);
2498 }
2499 }
TeamId
Definition SharedDefines.h:747
@ TEAM_HORDE
Definition SharedDefines.h:749
Definition boss_icecrown_gunship_battle.cpp:2468
Definition InstanceScript.h:143
Definition Object.h:482
@ GO_THE_SKYBREAKER_A
Definition icecrown_citadel.h:425
@ GO_ORGRIMS_HAMMER_H
Definition icecrown_citadel.h:416
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133
@ DATA_TEAMID_IN_INSTANCE
Definition trial_of_the_champion.h:44

References DATA_TEAMID_IN_INSTANCE, SpellScript::GetCaster(), GO_ORGRIMS_HAMMER_H, GO_THE_SKYBREAKER_A, Acore::Containers::SelectRandomContainerElement(), and TEAM_HORDE.

Referenced by Register().


The documentation for this class was generated from the following file: