AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_corpse_explosion Class Reference
Inheritance diagram for spell_dk_corpse_explosion:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_corpse_explosion)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void CheckTarget (WorldObject *&target)
 
void CheckTargets (std::list< WorldObject * > &targets)
 
void HandleDamage (SpellEffIndex effIndex, Unit *target)
 
void HandleCorpseExplosion (SpellEffIndex effIndex)
 
void Register () override
 

Private Attributes

WorldObject * _target
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckTarget()

void spell_dk_corpse_explosion::CheckTarget ( WorldObject *&  target)
inlineprivate
1311 {
1312 if (CorpseExplosionCheck(GetCaster()->GetGUID(), true)(target))
1313 target = nullptr;
1314
1315 _target = target;
1316 }
Definition spell_dk.cpp:1267
Unit * GetCaster()
Definition SpellScript.cpp:401
WorldObject * _target
Definition spell_dk.cpp:1379

References _target, and SpellScript::GetCaster().

Referenced by Register().

◆ CheckTargets()

void spell_dk_corpse_explosion::CheckTargets ( std::list< WorldObject * > &  targets)
inlineprivate
1319 {
1320 WorldObject* target = _target;
1321 if (!target)
1322 {
1323 targets.remove_if(CorpseExplosionCheck(GetCaster()->GetGUID(), false));
1324 if (targets.empty())
1325 {
1327 return;
1328 }
1330 targets.clear();
1331 targets.push_back(target);
1332 }
1333 else
1334 targets.clear();
1335 }
@ SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW
Definition SharedDefines.h:1110
void FinishCast(SpellCastResult result)
Definition SpellScript.cpp:640
Definition Object.h:482
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133

References _target, SpellScript::FinishCast(), SpellScript::GetCaster(), Acore::Containers::SelectRandomContainerElement(), and SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW.

Referenced by Register().

◆ HandleCorpseExplosion()

void spell_dk_corpse_explosion::HandleCorpseExplosion ( SpellEffIndex  effIndex)
inlineprivate
1346 {
1347 if (Unit* unitTarget = GetHitUnit())
1348 {
1349 if (unitTarget->IsAlive()) // Living ghoul as a target
1350 {
1351 unitTarget->ToCreature()->m_CreatureSpellCooldowns.clear();
1352 if (CharmInfo* charmInfo = unitTarget->GetCharmInfo())
1353 charmInfo->GetGlobalCooldownMgr().CancelGlobalCooldown(sSpellMgr->GetSpellInfo(SPELL_DK_GHOUL_EXPLODE));
1354
1355 unitTarget->StopMoving();
1356 unitTarget->CastSpell(unitTarget, SPELL_DK_GHOUL_EXPLODE, false);
1357 // Corpse Explosion (Suicide) and Set corpse look handled in SpellScript of SPELL_DK_GHOUL_EXPLODE
1358 }
1359 else // Some corpse
1360 {
1361 HandleDamage(effIndex, unitTarget);
1362 // Corpse Explosion (Suicide)
1363 unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
1364 // Set corpse look
1366 }
1367 }
1368 }
#define sSpellMgr
Definition SpellMgr.h:847
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Definition Unit.h:667
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
void HandleDamage(SpellEffIndex effIndex, Unit *target)
Definition spell_dk.cpp:1337
@ SPELL_DK_GHOUL_EXPLODE
Definition spell_dk.cpp:56
@ SPELL_DK_CORPSE_EXPLOSION_VISUAL
Definition spell_dk.cpp:49
@ SPELL_DK_CORPSE_EXPLOSION_TRIGGERED
Definition spell_dk.cpp:48
Definition CharmInfo.h:127

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), HandleDamage(), SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, SPELL_DK_CORPSE_EXPLOSION_VISUAL, SPELL_DK_GHOUL_EXPLODE, and sSpellMgr.

Referenced by Register().

◆ HandleDamage()

void spell_dk_corpse_explosion::HandleDamage ( SpellEffIndex  effIndex,
Unit *  target 
)
inlineprivate
1338 {
1339 if (effIndex == EFFECT_0)
1340 GetCaster()->CastCustomSpell(GetSpellInfo()->Effects[EFFECT_1].CalcValue(), SPELLVALUE_BASE_POINT0, GetEffectValue(), target, true);
1341 else if (effIndex == EFFECT_1)
1342 GetCaster()->CastCustomSpell(GetEffectValue(), SPELLVALUE_BASE_POINT0, GetSpell()->CalculateSpellDamage(EFFECT_0, nullptr), target, true);
1343 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
int32 GetEffectValue() const
Definition SpellScript.cpp:605
Spell * GetSpell()
Definition SpellScript.h:443
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1429

References Unit::CastCustomSpell(), EFFECT_0, EFFECT_1, SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetSpell(), SpellScript::GetSpellInfo(), and SPELLVALUE_BASE_POINT0.

Referenced by HandleCorpseExplosion().

◆ Load()

bool spell_dk_corpse_explosion::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1305 {
1306 _target = nullptr;
1307 return true;
1308 }

References _target.

◆ PrepareSpellScript()

spell_dk_corpse_explosion::PrepareSpellScript ( spell_dk_corpse_explosion  )
private

◆ Register()

void spell_dk_corpse_explosion::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1371 {
1376 }
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
@ TARGET_UNIT_TARGET_ANY
Definition SharedDefines.h:1433
@ TARGET_UNIT_DEST_AREA_ENTRY
Definition SharedDefines.h:1421
#define SpellObjectTargetSelectFn(F, I, N)
Definition SpellScript.h:359
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
Definition SpellScript.h:358
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleCorpseExplosion(SpellEffIndex effIndex)
Definition spell_dk.cpp:1345
void CheckTargets(std::list< WorldObject * > &targets)
Definition spell_dk.cpp:1318
void CheckTarget(WorldObject *&target)
Definition spell_dk.cpp:1310

References CheckTarget(), CheckTargets(), EFFECT_0, EFFECT_1, HandleCorpseExplosion(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SpellScript::OnObjectTargetSelect, SPELL_EFFECT_DUMMY, SpellEffectFn, SpellObjectAreaTargetSelectFn, SpellObjectTargetSelectFn, TARGET_UNIT_DEST_AREA_ENTRY, and TARGET_UNIT_TARGET_ANY.

◆ Validate()

bool spell_dk_corpse_explosion::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1295 {
1296 return ValidateSpellInfo(
1297 {
1301 });
1302 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, SPELL_DK_CORPSE_EXPLOSION_VISUAL, SPELL_DK_GHOUL_EXPLODE, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _target

WorldObject* spell_dk_corpse_explosion::_target
private

Referenced by CheckTarget(), CheckTargets(), and Load().


The documentation for this class was generated from the following file: