AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_corpse_explosion Class Reference
Inheritance diagram for spell_dk_corpse_explosion:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_corpse_explosion)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void CheckTarget (WorldObject *&target)
 
void CheckTargets (std::list< WorldObject * > &targets)
 
void HandleDamage (SpellEffIndex effIndex, Unit *target)
 
void HandleCorpseExplosion (SpellEffIndex effIndex)
 
void Register () override
 

Private Attributes

WorldObject_target
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckTarget()

void spell_dk_corpse_explosion::CheckTarget ( WorldObject *&  target)
inlineprivate
1130 {
1131 if (CorpseExplosionCheck(GetCaster()->GetGUID(), true)(target))
1132 target = nullptr;
1133
1134 _target = target;
1135 }
Definition spell_dk.cpp:1086
Unit * GetCaster()
Definition SpellScript.cpp:401
WorldObject * _target
Definition spell_dk.cpp:1198

References _target, and SpellScript::GetCaster().

Referenced by Register().

◆ CheckTargets()

void spell_dk_corpse_explosion::CheckTargets ( std::list< WorldObject * > &  targets)
inlineprivate
1138 {
1139 WorldObject* target = _target;
1140 if (!target)
1141 {
1142 targets.remove_if(CorpseExplosionCheck(GetCaster()->GetGUID(), false));
1143 if (targets.empty())
1144 {
1146 return;
1147 }
1149 targets.clear();
1150 targets.push_back(target);
1151 }
1152 else
1153 targets.clear();
1154 }
@ SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW
Definition SharedDefines.h:1122
void FinishCast(SpellCastResult result)
Definition SpellScript.cpp:635
Definition Object.h:411
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133

References _target, SpellScript::FinishCast(), SpellScript::GetCaster(), Acore::Containers::SelectRandomContainerElement(), and SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW.

Referenced by Register().

◆ HandleCorpseExplosion()

void spell_dk_corpse_explosion::HandleCorpseExplosion ( SpellEffIndex  effIndex)
inlineprivate
1165 {
1166 if (Unit* unitTarget = GetHitUnit())
1167 {
1168 if (unitTarget->IsAlive()) // Living ghoul as a target
1169 {
1170 unitTarget->ToCreature()->m_CreatureSpellCooldowns.clear();
1171 if (CharmInfo* charmInfo = unitTarget->GetCharmInfo())
1172 charmInfo->GetGlobalCooldownMgr().CancelGlobalCooldown(sSpellMgr->GetSpellInfo(SPELL_DK_GHOUL_EXPLODE));
1173
1174 unitTarget->StopMoving();
1175 unitTarget->CastSpell(unitTarget, SPELL_DK_GHOUL_EXPLODE, false);
1176 // Corpse Explosion (Suicide) and Set corpse look handled in SpellScript of SPELL_DK_GHOUL_EXPLODE
1177 }
1178 else // Some corpse
1179 {
1180 HandleDamage(effIndex, unitTarget);
1181 // Corpse Explosion (Suicide)
1182 unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
1183 // Set corpse look
1185 }
1186 }
1187 }
#define sSpellMgr
Definition SpellMgr.h:825
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Definition Unit.h:620
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1179
void HandleDamage(SpellEffIndex effIndex, Unit *target)
Definition spell_dk.cpp:1156
@ SPELL_DK_GHOUL_EXPLODE
Definition spell_dk.cpp:57
@ SPELL_DK_CORPSE_EXPLOSION_VISUAL
Definition spell_dk.cpp:50
@ SPELL_DK_CORPSE_EXPLOSION_TRIGGERED
Definition spell_dk.cpp:49
Definition CharmInfo.h:127

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), HandleDamage(), SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, SPELL_DK_CORPSE_EXPLOSION_VISUAL, SPELL_DK_GHOUL_EXPLODE, and sSpellMgr.

Referenced by Register().

◆ HandleDamage()

void spell_dk_corpse_explosion::HandleDamage ( SpellEffIndex  effIndex,
Unit target 
)
inlineprivate
1157 {
1158 if (effIndex == EFFECT_0)
1159 GetCaster()->CastCustomSpell(GetSpellInfo()->Effects[EFFECT_1].CalcValue(), SPELLVALUE_BASE_POINT0, GetEffectValue(), target, true);
1160 else if (effIndex == EFFECT_1)
1161 GetCaster()->CastCustomSpell(GetEffectValue(), SPELLVALUE_BASE_POINT0, GetSpell()->CalculateSpellDamage(EFFECT_0, nullptr), target, true);
1162 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Spell * GetSpell()
Definition SpellScript.h:442
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1236

References Unit::CastCustomSpell(), EFFECT_0, EFFECT_1, SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetSpell(), SpellScript::GetSpellInfo(), and SPELLVALUE_BASE_POINT0.

Referenced by HandleCorpseExplosion().

◆ Load()

bool spell_dk_corpse_explosion::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1124 {
1125 _target = nullptr;
1126 return true;
1127 }

References _target.

◆ PrepareSpellScript()

spell_dk_corpse_explosion::PrepareSpellScript ( spell_dk_corpse_explosion  )
private

◆ Register()

void spell_dk_corpse_explosion::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1190 {
1195 }
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:781
@ TARGET_UNIT_TARGET_ANY
Definition SharedDefines.h:1429
@ TARGET_UNIT_DEST_AREA_ENTRY
Definition SharedDefines.h:1417
#define SpellObjectTargetSelectFn(F, I, N)
Definition SpellScript.h:359
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
Definition SpellScript.h:358
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleCorpseExplosion(SpellEffIndex effIndex)
Definition spell_dk.cpp:1164
void CheckTargets(std::list< WorldObject * > &targets)
Definition spell_dk.cpp:1137
void CheckTarget(WorldObject *&target)
Definition spell_dk.cpp:1129

References CheckTarget(), CheckTargets(), EFFECT_0, EFFECT_1, HandleCorpseExplosion(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SpellScript::OnObjectTargetSelect, SPELL_EFFECT_DUMMY, SpellEffectFn, SpellObjectAreaTargetSelectFn, SpellObjectTargetSelectFn, TARGET_UNIT_DEST_AREA_ENTRY, and TARGET_UNIT_TARGET_ANY.

◆ Validate()

bool spell_dk_corpse_explosion::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1114 {
1115 return ValidateSpellInfo(
1116 {
1120 });
1121 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, SPELL_DK_CORPSE_EXPLOSION_VISUAL, SPELL_DK_GHOUL_EXPLODE, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _target

WorldObject* spell_dk_corpse_explosion::_target
private

Referenced by CheckTarget(), CheckTargets(), and Load().


The documentation for this class was generated from the following file: