5104 {
5105 std::vector<uint32> availableElixirs =
5106 {
5107 43185,
5108 53750,
5109 53761,
5110 53762,
5111 53908,
5112 53909,
5113 53910,
5114 53911,
5115 53913,
5116 53914,
5117 53915
5118 };
5119
5121
5123 availableElixirs.push_back(53753);
5125 availableElixirs.push_back(43186);
5126
5128
5130 }
std::uint32_t uint32
Definition Define.h:107
@ POWER_MANA
Definition SharedDefines.h:257
Item * GetCastItem()
Definition SpellScript.cpp:620
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
Powers getPowerType() const
Definition Unit.h:1131
bool IsInCombat() const
Definition Unit.h:935
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133