5091 {
5092 std::vector<uint32> availableElixirs =
5093 {
5094 43185,
5095 53750,
5096 53761,
5097 53762,
5098 53908,
5099 53909,
5100 53910,
5101 53911,
5102 53913,
5103 53914,
5104 53915
5105 };
5106
5108
5110 availableElixirs.push_back(53753);
5112 availableElixirs.push_back(43186);
5113
5115
5117 }
std::uint32_t uint32
Definition Define.h:107
@ POWER_MANA
Definition SharedDefines.h:257
Item * GetCastItem()
Definition SpellScript.cpp:625
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
Powers getPowerType() const
Definition Unit.h:1137
bool IsInCombat() const
Definition Unit.h:941
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133