5100 {
5101 std::vector<uint32> availableElixirs =
5102 {
5103 43185,
5104 53750,
5105 53761,
5106 53762,
5107 53908,
5108 53909,
5109 53910,
5110 53911,
5111 53913,
5112 53914,
5113 53915
5114 };
5115
5117
5119 availableElixirs.push_back(53753);
5121 availableElixirs.push_back(43186);
5122
5124
5126 }
std::uint32_t uint32
Definition Define.h:107
@ POWER_MANA
Definition SharedDefines.h:257
Item * GetCastItem()
Definition SpellScript.cpp:625
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
Powers getPowerType() const
Definition Unit.h:1145
bool IsInCombat() const
Definition Unit.h:949
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133