1789 {
1791 if (!target)
1792 return;
1793
1794
1796 return;
1797
1798
1800 return;
1801
1804 {
1807 }
1808 else
1810 }
#define RAID_DIFFICULTY_MASK_25MAN
Definition DBCEnums.h:279
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition SpellDefines.h:158
@ QUEST_FROST_INFUSION
Definition boss_sindragosa.cpp:98
@ SPELL_FROST_INFUSION
Definition boss_sindragosa.cpp:101
@ SPELL_FROST_IMBUED_BLADE
Definition boss_sindragosa.cpp:100
Definition SpellAuras.h:88
uint8 GetStackAmount() const
Definition SpellAuras.h:149
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:120
Difficulty GetRaidDifficulty() const
Definition Player.h:1950
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1504
Player * GetHitPlayer()
Definition SpellScript.cpp:476
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5624
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4797
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5764
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_UNSATED_CRAVING
Definition icecrown_citadel.h:62