◆ PrepareSpellScript()
◆ Register()
void spell_necropolis_beam::Register |
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◆ SetDest()
2133 {
2138 }
#define INVALID_HEIGHT
Definition GridTerrainData.h:27
Unit * GetCaster()
Definition SpellScript.cpp:401
float GetMapHeight(float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const
Definition Object.cpp:3012
float m_positionZ
Definition Position.h:57
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122
WorldLocation _position
Definition Spell.h:112
References SpellDestination::_position, SpellScript::GetCaster(), WorldObject::GetMapHeight(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), INVALID_HEIGHT, and Position::m_positionZ.
Referenced by Register().
The documentation for this class was generated from the following file: