AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dreamwalker_summoner Class Reference
Inheritance diagram for spell_dreamwalker_summoner:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dreamwalker_summoner)
 
bool Load () override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleForceCast (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_dreamwalker_summoner::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
1228 {
1229 targets.remove_if(Acore::AllWorldObjectsInExactRange(GetCaster(), 250.0f, true));
1230 std::list<WorldObject*> list_copy = targets;
1231 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
1232 if (targets.empty())
1233 {
1234 if (list_copy.empty())
1235 return;
1236 targets = list_copy;
1237 }
1238
1240 targets.clear();
1241 targets.push_back(target);
1242 }
@ SPELL_RECENTLY_SPAWNED
Definition boss_valithria_dreamwalker.cpp:73
Definition GridNotifiers.h:1677
Definition GridNotifiers.h:1657
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Object.h:475
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133

References SpellScript::GetCaster(), Acore::Containers::SelectRandomContainerElement(), and SPELL_RECENTLY_SPAWNED.

Referenced by Register().

◆ HandleForceCast()

void spell_dreamwalker_summoner::HandleForceCast ( SpellEffIndex  effIndex)
inlineprivate
1245 {
1246 PreventHitDefaultEffect(effIndex);
1247 if (!GetHitUnit())
1248 return;
1249
1250 GetHitUnit()->CastSpell(GetCaster(), GetSpellInfo()->Effects[effIndex].TriggerSpell, true, nullptr, nullptr, GetCaster()->GetInstanceScript()->GetGuidData(DATA_VALITHRIA_LICH_KING));
1251 }
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1375
@ DATA_VALITHRIA_LICH_KING
Definition icecrown_citadel.h:127

References Unit::CastSpell(), DATA_VALITHRIA_LICH_KING, SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), and SpellScript::PreventHitDefaultEffect().

Referenced by Register().

◆ Load()

bool spell_dreamwalker_summoner::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1221 {
1222 if (!GetCaster()->GetInstanceScript())
1223 return false;
1224 return true;
1225 }

References SpellScript::GetCaster().

◆ PrepareSpellScript()

spell_dreamwalker_summoner::PrepareSpellScript ( spell_dreamwalker_summoner  )
private

◆ Register()

void spell_dreamwalker_summoner::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1254 {
1257 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_FORCE_CAST
Definition SharedDefines.h:906
@ TARGET_UNIT_SRC_AREA_ENTRY
Definition SharedDefines.h:1420
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleForceCast(SpellEffIndex effIndex)
Definition boss_valithria_dreamwalker.cpp:1244
void FilterTargets(std::list< WorldObject * > &targets)
Definition boss_valithria_dreamwalker.cpp:1227

References EFFECT_0, FilterTargets(), HandleForceCast(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_FORCE_CAST, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENTRY.


The documentation for this class was generated from the following file: