◆ HandleScript()
void spell_gen_ds_flush_knockback::HandleScript |
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SpellEffIndex |
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3629 {
3630
3632 {
3634 {
3636 float verticalSpeed = 8.0f;
3637
3638
3639 player->KnockbackFrom(target->GetPositionX(), player->GetPositionY(), horizontalSpeed, verticalSpeed);
3640 }
3641 }
3642 }
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1250
References SpellScript::GetCaster(), WorldObject::GetDistance(), and SpellScript::GetHitUnit().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_gen_ds_flush_knockback::Register |
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The documentation for this class was generated from the following file: