◆ HandleScript()
| void spell_gen_ds_flush_knockback::HandleScript |
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SpellEffIndex |
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3750 {
3751
3753 {
3755 {
3757 float verticalSpeed = 8.0f;
3758
3759
3760 player->KnockbackFrom(target->GetPositionX(), player->GetPositionY(), horizontalSpeed, verticalSpeed);
3761 }
3762 }
3763 }
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1304
References SpellScript::GetCaster(), WorldObject::GetDistance(), and SpellScript::GetHitUnit().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_gen_ds_flush_knockback::Register |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: